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2024-10-22_19 06 37 The first "major" update of Boned is here adding a few new feature and bug fixes!

Datapack Changes 1.21+

  • Added a new config option: Tagbacks
  • When enabled Tagbacks are in the game, when disabled all users except for blacklist users will have Tagbacks removed.
  • Added a new fix to prevent players from putting the boner in bundles

Datapack Changes 1.21.2+

  • Updated to 1.21.2 (Fixed Attributes and split up Chestboat ids)
  • The "Resource Pack" Config Menu has been renamed to "Aesthetics"
  • The Totem Animation Option is now enabled by default and anyone who upgrades from V1.0.1
  • The Totem Animation Option is no longer dependent on a resource pack
  • The Totem Animation now uses the vanilla game's 'death_protection' component
  • As a result the Potion Transfer system is no longer used as death_protection allows for potion effects to be preserved on death
  • Added a new fix to prevent players from putting the boner in dyed bundles
  • Implemented a new system for the Boned Growth setting using the item_model component
  • This is to ensure that the Boned Item doesn't rely on vanilla models anymore

Resource Pack Changes 1.21.2+

  • Added a new model that now stores all the custom model data for the Boned Growth Option
  • Removed any dependency for the Totem Animation in newer versions due to the death_protection component.
  • Fixed Boned Immunity Tag from not removing itself
  • Fixed Boned Blacklist continuously ticking up a scoreboard for tagbacks
  • Unblacklisted players will now lose their immunity tag

Version 1.21

  • Officially releases the game!
  • To find out more info, check the main page

External resources


Project members

KillerCamo

Member


Technical information

License
MIT
Project ID