Changelog
The first "major" update of Boned is here adding a few new feature and bug fixes!
Datapack Changes 1.21+
- Added a new config option: Tagbacks
- When enabled Tagbacks are in the game, when disabled all users except for blacklist users will have Tagbacks removed.
- Added a new fix to prevent players from putting the boner in bundles
Datapack Changes 1.21.2+
- Updated to 1.21.2 (Fixed Attributes and split up Chestboat ids)
- The "Resource Pack" Config Menu has been renamed to "Aesthetics"
- The Totem Animation Option is now enabled by default and anyone who upgrades from V1.0.1
- The Totem Animation Option is no longer dependent on a resource pack
- The Totem Animation now uses the vanilla game's 'death_protection' component
- As a result the Potion Transfer system is no longer used as
death_protection
allows for potion effects to be preserved on death - Added a new fix to prevent players from putting the boner in dyed bundles
- Implemented a new system for the Boned Growth setting using the
item_model
component - This is to ensure that the Boned Item doesn't rely on vanilla models anymore
Resource Pack Changes 1.21.2+
- Added a new model that now stores all the custom model data for the Boned Growth Option
- Removed any dependency for the Totem Animation in newer versions due to the
death_protection
component.