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Filter versions...
  • Fixed zip issue
  • Added sun path rotation option in settings

Make sure you extract the folder or it will likely not work!

How to unzip on Modrinth:

  • Go to the instance content page
  • Click the 3 dots in the top right and click "open folder"
  • In your file explorer navigate to shaderpacks

You should see among any other shaders you have installed (UNZIP THIS) Phoxel 0.6 Re-release.zip

  • Right click -> Extract

Labeled as Extract All... on Windows, Extract here or Extract to... on Linux Make sure the extracted content is in a folder, Ex: Phoxel > Notes.txt, Tasks.txt, shaders > ...

Changes!

Completely new rendering system! Reworked atmosphere, volumetric lighting, and much more!

Rewrote shader from scratch!

  • Reworked voxelization to use multiple LOD voxel maps
  • Enhanced voxel intersection to take advantage of LODs
  • New atmosphere to complement Minecraft's look
  • Correctly tinted grass and water
  • Corrected material handling
  • Reimplemented POM
  • Reimplemented reprojection
  • Similarity Denoiser
  • Reimplemented camera gamma and brightness controls
  • Added Debug View
  • Corrected Render Mode
  • TAA in Render Mode
  • Added volumetric lighting
  • Added clouds
  • Added differing atmosphere for each dimension Notes Clouds are faked as SSS (Sub-Surface-Scattering) is not yet implemented Lighting in the nether is faked as lava is not yet a contributing light source
  • Fixed sun and moon
  • Screen space shadows for distant terrain
  • FXAA added
  • TAA and DOF fixed
  • Aurora on new moons
  • Better integrated PBR
  • Rayleigh Scattering (Sky Coloring and Sunsets)
  • Moon Phase Based Moon Brightness
  • Reflection and GI Fix

Uses the texture atlas rather than screen-space, Fixed texture location issue

  • Fixed First Intersection points

Sometimes using the depth buffer would lead to inaccurate intersections

  • Fixed Parallax Occlusion Mapping

Used to warp and shrink when viewed at high angles

Known Issues:

  • Sun and Moon don't render.
  • Sea lanterns and Glow-stone sometimes don't glow
  • Non-Screen Space Reflections (Early Release)
  • Fixed Reflections
  • Corrected Held Light Levels
  • Corrected Block Light Levels
  • Gamma Correction
  • Render Scale Option
  • Better Lighting Application For sure the final patch I swear!

Fixed some bugs and finished code cleanup. Should be the last bug patch.

Code Cleanup, Render Mode added, fixed TA reprojection

Fixed Entities, hand-held lights, and cosine weighted rays

Post-Processing, Bug Fixes, and still better reflections!

BlockLights, Bug fixes, and better reflections!

PBR support and menu clean up!

First public release!

External resources


Project members

Despatra

Owner


Technical information

License
Apache-2.0
Project ID