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  • Fixed redstone dust dot texture having a semitransparent errant pixel
  • Changed armor trims to use the default trim palette size
  • Changed stonecutter textures slightly
  • Changed entity textures:
    • Cats and ocelot touched up
    • Chicken beak and foot color adjusted
    • Horses, donkey, mule:
      • Adjusted details and shading
      • Changed white and black horse colors
      • Redesigned the "black dots" markings
    • Stray overlay color adjusted
    • Squid color changed
    • Piglins tweaked
    • Wolf tweaked
  • Changed item textures:
    • Squid spawn egg
  • Removed Illager Invasion armor trim compatibility asset (obsolete)
  • Farmer's Delight:
    • Added block models:
      • Basket template (custom texture coordinates)
      • Gleaming salad (custom texture coordinates)
      • Some default models to keep compatibility with earlier versions of the mod
    • Added block textures:
      • Platter (rice roll medley)
      • Wooden basket
      • Gleaming salad
      • Rope fence
      • Rope fence gate
    • Added item textures:
      • Gleaming salad
      • Bowl of gleaming salad
      • Onion soup
    • Added cooking pot JEI widget texture
    • Fixed cabbage stages 0-2 not rendering
    • Fixed tomatoes on rope using default models
    • Fixed bamboo basket using default textures
    • Changed placeable food models/textures to better fit their new hitboxes
    • Changed basket textures slightly
  • Added custom entity models:
    • Sheep baby
    • Temperate cow baby
  • Added painting: "Fern"
  • Fixed beds and signs for 26.2
  • Fixed striped wolf textures having a wrong colored pixel
  • Fixed redstone dust dot texture having a semitransparent errant pixel
  • Changed armor trims to use the default trim palette size
  • Changed the painting "Cavebird" slightly
  • Changed stonecutter textures slightly
  • Removed Enderscape and Illager Invasion armor trim compatibility assets (obsolete)
  • Farmer's Delight:
    • Added block models:
      • Basket template (custom texture coordinates)
      • Gleaming salad (custom texture coordinates)
      • Some default models to keep compatibility with earlier versions of the mod
    • Added block textures:
      • Platter (rice roll medley)
      • Wooden basket
      • Gleaming salad
      • Rope fence
      • Rope fence gate
    • Added item textures:
      • Gleaming salad
      • Bowl of gleaming salad
      • Onion soup
    • Added cooking pot JEI widget texture
    • Fixed cabbage stages 0-2 not rendering
    • Fixed tomatoes on rope using default models
    • Fixed bamboo basket using default textures
    • Changed placeable food models/textures to better fit their new hitboxes
    • Changed basket textures slightly
  • Added painting: "Fern"
  • Fixed striped wolf textures having a wrong colored pixel
  • Fixed redstone dust dot texture having a semitransparent errant pixel
  • Changed armor trims to use the default trim palette size
  • Changed the painting "Cavebird" slightly
  • Changed stonecutter textures slightly
  • Removed Enderscape and Illager Invasion armor trim compatibility assets (obsolete)
  • Farmer's Delight:
    • Added block models:
      • Basket template (custom texture coordinates)
      • Gleaming salad (custom texture coordinates)
      • Some default models to keep compatibility with earlier versions of the mod
    • Added block textures:
      • Platter (rice roll medley)
      • Wooden basket
      • Gleaming salad
      • Rope fence
      • Rope fence gate
    • Added item textures:
      • Gleaming salad
      • Bowl of gleaming salad
      • Onion soup
    • Added cooking pot JEI widget texture
    • Fixed cabbage stages 0-2 not rendering
    • Fixed tomatoes on rope using default models
    • Fixed bamboo basket using default textures
    • Changed placeable food models/textures to better fit their new hitboxes
    • Changed basket textures slightly
  • Added golden dandelion block and item texture
  • Added textures for 26.1 baby models
  • Added Lunge enchanted book
  • Fixed textures/entity folder structure and filenames for 26.1
  • Fixed held minecart items to refer to the new location of minecart textures
  • Fixed CEM of cold cow, warm chicken and warm pig
  • Fixed mooshroom textures missing ears when using default models
  • Changed CEM:
    • Moved custom parts of cow and pig into their default texture files
  • Changed entity textures:
    • Rabbits redesigned to fit the new model in 26.1
    • Cats and ocelot touched up
    • Camel saddle removed from main texture
    • Temperate chicken beak and foot color adjusted
    • Horses, donkey, mule:
      • Adjusted details and shading
      • Changed white and black horse colors
      • Removed saddles from textures
      • Redesigned the "black dots" markings
    • Stray overlay color adjusted
    • Squid color changed
    • Piglins tweaked
    • Wolves tweaked
  • Changed item textures:
    • Squid spawn egg
  • Changed the blocks atlas: added entity/minecart directory, removed single minecart entries
  • Renamed grass models and textures to short_grass
  • Removed custom entity models of baby mobs
  • Removed overlay folders of past pack formats
  • Removed redundant files from the main assets folder:
    • Block model files identical to the default files
    • Spawn egg item models and item definitions
    • blockstates/chain.json
    • blockstates/grass.json
    • blockstates/grass_path.json
    • blockstates/wooden_door.json
    • models/block/grass.json
    • models/item/chain.json
    • models/item/grass.json
    • models/item/clock_<00-15>.json
    • textures/entity/pig/pig.png
    • textures/entity/pig/pig_saddle.png
    • textures/entity/llama/decor folder
    • textures/entity/sheep/sheep_fur.png
    • textures/entity/strider/strider_saddle.png
    • textures/entity/wolf/wolf_armor.png
    • textures/entity/wolf/wolf_armor_overlay.png
    • textures/entity/chicken.png
    • textures/entity/elytra.png
    • textures/environment/moon_phases.png
    • textures/environment/sun.png
    • textures/map/map_icons.png
    • textures/misc/enchanted_glint_entity.png
    • textures/models folder
    • textures/trims/models folder
    • textures/item/keys folder (previously used by Dungeons and Taverns)
  • Added Lunge enchanted book
  • Fixed CEM of cold cow, warm chicken and warm pig
  • Changed entity textures:
    • Cats and ocelot touched up
    • Temperate chicken beak and foot color adjusted
    • Horses, donkey, mule:
      • Adjusted details and shading
      • Changed white and black horse colors
      • Redesigned the "black dots" markings
    • Stray overlay color adjusted
    • Squid color changed
    • Piglins tweaked
    • Wolves tweaked
  • Changed item textures:
    • Squid spawn egg
  • Added item textures:
    • Nautilus armor variants
    • Nautilus spawn egg
    • Zombie nautilus spawn egg
  • Added entity textures:
    • Baby nautilus
    • Nautilus
    • Zombie nautilus
    • Coral zombie nautilus
    • Nautilus saddle
    • Nautilus armor variants
  • Added GUI textures:
    • sprites/container/slot/nautilus_armor
    • sprites/container/slot/nautilus_armor_inventory
  • Added mod support:
    • Trade Cycling button texture
    • Chat Patches GUI textures
    • Cloth Config GUI textures
    • YetAnotherConfigLib color picker texture
  • Fixed JEI textures
  • Fixed loading error with the Enderscape mod
  • Changed item textures:
    • Breeze spawn egg
    • Nautilus shell
  • Changed block models:
    • Moved the templates for bars, chains, fences, gates, lanterns and torches to a subfolder to avoid broken textures when a mod uses the original templates
  • Added LabPBR emissive textures for improved compatibility with the IPBR+ mode in Complementary Shaders
    • Enable these shader settings in Materials > IntegratedPBR+ Materials > Other IPBR+ Features:
      • IPBR+ Emissive Mode: labPBR > IPBR+
      • IPBR+ Compatibility Mode: On
  • Added mod support:
    • Trade Cycling button texture
    • Chat Patches GUI textures
    • Cloth Config GUI textures
    • YetAnotherConfigLib color picker texture
    • JEI history button texture
    • Waystones: blackstone, deepslate and end stone waystone textures
  • Added rails emissive texture for OptiFine/Continuity
  • Added end portal texture
  • Fixed missing textures when using platinum armor trims in the Illager Invasion mod
  • Changed fire and campfire fire textures: removed darkest shade
  • Changed item textures:
    • Horse armor: redesigned
    • Diamond items, lapis lazuli: changed outline color slightly
    • Nautilus shell
  • Changed entity textures:
    • Spider custom models' leg textures tweaked
    • Allay eyes lowered by a pixel
    • Horse armor and saddles
    • Husk: color tweak
    • Skeleton and stray: new face design
    • Lead knot top face texture tweaked to match the sides
  • Changed copper trim colors to match other copper
  • Changed paintings: burning_skull, donkey_kong, pointer, skeleton, sunset, void
  • Changed effect icons: darkness, saturation

NOTE: Most nautilus textures are not in yet.

  • added item textures:
    • spears
    • spawn eggs: camel husk, parched
    • leather horse armor overlay
    • backstabbing enchanted book for Farmer's Delight (1.21.5+)
    • charts and missing keys for Dungeons and Taverns
  • added entity textures:
    • camel husk, camel husk saddle
    • parched, parched_e
    • horse armor: netherite, leather overlay
  • added paintings: backyard, orb
  • added breath of the nautilus effect icon
  • added LabPBR emissive textures for copper lanterns to improve compatibility with Complementary Shaders IPBR+
  • added GUI textures:
    • container/nautilus
    • sprites/container/inventory/effect_background
    • sprites/container/inventory/effect_background_ambient
    • sprites/container/slot/spear
  • added .mcmeta files with mipmap_strategy/alpha_cutoff_bias fields for some blocks
  • fixed sun and moon texture paths (1.21.11)
  • fixed minecart with chest item model (1.21.11)
    • added entity/minecart_chest.png
    • added entity/minecart_chest to the blocks atlas
    • removed from textures/item: chest_minecart_back.png, chest_minecart_front.png, chest_minecart_side.png and chest_minecart_top.png
  • changed item textures:
    • horse armor: redesigned
    • diamond items, lapis lazuli: changed outline color slightly
  • changed entity textures:
    • horse armor and saddles
    • husk: color tweak
    • bogged, skeleton and stray: new face design
  • changed paintings: burning_skull, donkey_kong, pointer, skeleton, sunset, tides, unpacked, void
  • changed effect icons: bad_omen, darkness, oozing, raid_omen, saturation, trial_omen
  • added assets for the new features in Minecraft 1.21.9
  • added textures for Farmer's Delight:
    • pale oak cabinet block textures
    • copper knife item texture
    • gui\sprites textures
  • added end portal texture
  • added dialog warning button textures
  • fixed custom sheep model textures z-fighting when colored and sheared
  • fixed chains for 1.21.9+
  • fixed an incorrect color on exposed copper bulbs and weathered copper grate
  • fixed gui/container/villager.png result slot position for 1.21.9+
  • fixed potted crimson fungus and potted warped fungus missing their glowing parts in 1.21.2+
  • fixed Dungeons and Taverns asset location
  • changed block textures:
    • lightning rod tweaked
    • chain.png renamed to iron_chain.png
    • waxed block items' glint animation quickened
    • iron bars texture layout changed
  • changed item textures:
    • brewing stand
    • chain changed slightly and renamed to iron_chain
    • waxed copper doors
  • changed entity textures:
    • spider custom models' leg textures tweaked
    • allay eyes lowered by a pixel
    • breeze_wind texture brightened slightly
  • changed copper trim colors to match other copper
  • changed pack overlay folder structure to align with the format numbers of full releases
    • format_18-19 is now format_18
    • format_18-27 is now format_18-22
    • consolidated format_18-43 into format_18-42
  • renamed block model template_lantern_hanging to template_hanging_lantern
  • removed redundant block model files: lantern, lantern_hanging, soul_lantern, soul_lantern_hanging
  • added some LabPBR emissive textures for improved compatibility with the IPBR+ mode in Complementary Shaders
    • enable these shader settings in Materials > IntegratedPBR+ Materials > Other IPBR+ Features:
      • IPBR+ Emissive Mode: labPBR > IPBR+
      • IPBR+ Compatibility Mode: On
  • added rails emissive texture for OptiFine/Continuity (1.20.2-1.21.1)
  • added lava chicken music disc texture
  • fixed the broken elytra item using default texture in recent game versions
  • changed fire and campfire fire textures: removed darkest shade
  • added enchanted book variants via an item model definition instead of CIT (1.21.5+)
  • added painting 'passage'
  • added happy ghast harness and rope textures
  • added dried ghast textures
  • added item textures:
    • harnesses
    • happy ghast spawn egg
    • music disc 'tears'
  • added GUI textures:
    • locator bar background, arrows, dots
    • sprites\toast\now_playing
    • sprites\icon\music_notes
    • pale oak hanging sign
  • fixed missing textures when using platinum armor trims in the Illager Invasion mod
  • fixed chorus flower not using its custom item model in recent game versions
  • changed ghastling texture: tweaked tentacles
  • changed lead knot top face texture, making it match the sides
  • changed light blue and yellow bundles: small color tweaks to outlines
  • changed enchanted book texture
  • removed enchanted book CIT (1.21.5+)
  • added paintings 'pond' and 'sunflowers'
  • added item sprites for boats, minecarts, lanterns, comparator, repeater, brewing stand, amethyst buds/cluster, pointed dripstone and iron bars (1.21.4+)
    • held and dropped items are still shown as 3D models
    • in game versions before 1.21.4, the 3D models are still shown in every display context
  • added GUI textures: tab and text field widgets
  • added entity textures: happy ghast and ghastling
  • added dormant creaking heart block textures (1.21.5+)
  • added light_emission fields to many block model elements, replacing OptiFine/Continuity emissive textures (1.21.2+)
  • added soul lantern emissive texture for OptiFine/Continuity (1.20.2-1.21.1)
  • added waxed block item textures with a glint animation
  • fixed EMI mod support: added a missing sprite to widgets.png
  • fixed active/awake creaking heart block texture (1.21.5+)
  • changed GUI:
    • button disabled textures
    • header and footer separator textures
    • gui\sprites\trial_available texture
  • changed block and item models:
    • brewing stand bottles
    • amethyst buds/cluster display tweaks
    • lantern display tweaks
    • replaced negative-sized elements in cauldrons, hoppers, open barrel, outlined blocks
    • moved shield idle position in first person view to be even less in the way and better match its third person position
    • waxed blocks: removed outline from items
  • changed block textures:
    • brewing stand bottles
    • end portal frame eye
    • heavy core: changed top and bottom
    • lantern emissive texture tweak for OptiFine/Continuity (1.20.2-1.21.1)
    • sunflower
    • torch flame animations
    • composter/note block/jukebox/pitcher crop/scaffolding top: slight tweak to a single color
  • changed item textures:
    • chorus fruits
    • cookie
    • buckets
    • ominous bottle
    • sunflower
    • torch flame animations
    • tiny tweaks to some other items
  • changed entities: tweaks to cow, ghast, shield and slime textures
  • changed paintings 'earth', 'wind', 'fire' and 'water'
  • removed unused cauldron block models
  • added soul lantern emissive texture
  • added waxed block item textures with a glint animation
  • fixed EMI mod support: added a missing sprite to widgets.png
  • changed GUI button disabled textures
  • changed block and item models:
    • brewing stand bottles
    • amethyst buds/cluster display tweaks
    • lantern display tweaks
    • replaced negative-sized elements in cauldrons, hoppers, open barrel, outlined blocks
    • moved shield idle position in first person view to be even less in the way and better match its third person position
    • waxed blocks: removed outline from items
  • changed block textures:
    • brewing stand bottles
    • end portal frame eye
    • lantern emissive texture
    • sunflower
    • torch flame animations
    • composter/note block/jukebox/pitcher crop/scaffolding top: slight tweak to a single color
  • changed item textures:
    • chorus fruits
    • cookie
    • buckets
    • sunflower
    • torch flame animations
    • tiny tweaks to some other items
  • changed entities: tweaks to cow, ghast, shield and slime textures
  • changed paintings 'earth', 'wind', 'fire' and 'water'
  • removed unused cauldron block models
  • added soul lantern emissive texture
  • changed block and item models:
    • brewing stand bottles
    • lantern display tweaks
  • changed block textures:
    • brewing stand bottles
    • end portal frame eye
    • lantern emissive texture
    • sunflower
    • torch flame animations
    • composter/note block/jukebox/scaffolding top: slight tweak to a single color
  • changed item textures:
    • chorus fruits
    • cookie
    • buckets
    • sunflower
    • torch flame animations
    • tiny tweaks to some other items
  • changed entities: tweaks to cow, ghast, shield and slime textures
  • removed unused waxed copper item models
  • backport based on 1.17_r2 and 1.19-1.19.2_r3
  • added mod support: TrashSlot
  • added bogged custom entity model with 3D mushrooms
  • added grass block models to only rotate the top texture
  • added bamboo gate models, fixed the texture
  • added variants of axolotl bucket item for 1.21.5 (no CIT needed)
  • added CIT for enchanted books breach, density and wind burst in 1.20.5+
  • added animation to campfire item textures
  • fixed missing, redundant or wrong texture and parent references in many models
  • fixed warnings about unused frames in conduit wind sprites: cropped out unused frames
  • fixed small textures in the Waystones mod limiting mip level from 4 to 3
  • fixed CIT for axolotl buckets in 1.20.5-1.21.4
  • fixed CIT for sweeping edge enchanted book in 1.20.5+
  • fixed warm chicken baby and warm pig showing up as temperate variants when using EMF custom models
  • changed all pig variants' custom models and textures
  • changed slime entity texture slightly (in previous release, missed from changelog)
  • changed conduit wind animation frametime from 3 to 1
  • changed fence and gate models: separated from default templates for mod compatibility
  • changed item textures: all books and smithing templates, spider eyes, egg, gold ingot
  • removed unmodified texture moss_template.png in Waystones mod assets
  • removed mod support: dorianpb's Custom Entity Models
  • added mod support: TrashSlot
  • added grass block models to only rotate the top texture
  • added bamboo gate models and changed the texture
  • added animation to campfire item textures
  • fixed missing, redundant or wrong texture and parent references in many models
  • fixed warnings about unused frames in conduit wind sprites: cropped out unused frames
  • fixed small textures in the Waystones mod limiting mip level from 4 to 3
  • changed pig texture and custom model
  • changed chicken textures
  • changed slime entity texture slightly
  • changed conduit wind animation frametime from 3 to 1
  • changed fence and gate models: separated from default templates for mod compatibility
  • changed item textures: all books and smithing templates, spider eyes, egg, gold ingot
  • changed donkey, mule and zombie horse spawn egg textures: 1-pixel tweak
  • changed chestplate armor trim item overlay slightly
  • added mod support: EMI
  • added mod support: Fabric creative inventory page buttons texture
  • added mod support: Mod Menu GUI textures
  • added mod support: oωo library GUI textures
  • added mod support: Roughly Enough Items (REI)
  • added mod support: TrashSlot
  • added mod support: Visuality particle textures
  • added mod support: Waystones
  • added matching inventory models for wall blocks with custom texture mapping
  • added grass block models to only rotate the top texture
  • added comparator and repeater models
  • added textures for comparator block's subtraction mode
  • added animation to campfire item textures
  • fixed missing, redundant or wrong texture and parent references in many models
  • fixed tropical fish fin patterns being one-sided
  • fixed warnings about unused frames in conduit wind sprites: cropped out unused frames
  • fixed carved pumpkin texture not matching jack o'lantern
  • changed some GUI elements
  • changed many glyphs in the font
  • changed fence and gate models: separated from vanilla models for mod compatibility
  • changed wall torch block model slightly
  • changed grass and fern base texture colors: reduced saturation of darker shades
  • changed conduit wind animation frametime from 3 to 1
  • changed block textures: dead bush, comparator, redstone torch, repeater, sea lantern
  • changed many spawn egg item models and textures
  • changed item textures: all books, banner patterns, brown candle, brown dye, egg, gold ingot, pufferfish, spider eyes, redstone torch
  • changed entity textures: chicken, elder guardian, guardian, pig, wolf, slime
  • changed pig custom model
  • added mod support: Waystones
  • added 'bouquet' and 'cavebird' paintings
  • added block and item textures for bush, cactus flower, dry grasses, firefly bush, leaf litter, wildflowers
  • added cold and warm variants for chicken, cow and pig
  • added sheep wool and undercoat textures
  • added blue and brown egg item textures
  • added leaf particle textures
  • added firefly particle texture
  • added cherry leaves variant texture
  • fixed mooshrooms and temperate cow/pig/chicken for 1.21.5
  • fixed armor enchantment glint for 1.21.5
  • fixed entity saddle textures for 1.21.5
  • fixed textures\gui\sprites\container\slot.png to better match the GUI panels that use it
  • fixed Fabric creative inventory page button texture for 1.21.1, 1.21.4, 1.21.5
  • changed chicken texture
  • changed pig texture and custom model
  • changed lodestone side texture for 1.21.5 to match the new crafting recipe
  • changed egg item texture
  • changed pufferfish item texture colors slightly
  • changed dead bush block texture slightly
  • changed cherry leaves texture slightly
  • changed donkey, mule and zombie horse spawn egg textures: 1-pixel tweak
  • added mod support: Waystones
  • added matching inventory models for wall blocks with custom texture mapping
  • added cherry leaves variant texture
  • changed cherry leaves texture slightly
  • changed pufferfish item texture colors slightly
  • changed dead bush block texture slightly
  • changed spawn eggs: tweaks to mooshroom and witch
  • removed textures\block\sand_s.png

External resources


Project members

kavast

Member


Technical information

License
ARR
Project ID