- Fixed redstone dust dot texture having a semitransparent errant pixel
- Changed armor trims to use the default trim palette size
- Changed stonecutter textures slightly
- Changed entity textures:
- Cats and ocelot touched up
- Chicken beak and foot color adjusted
- Horses, donkey, mule:
- Adjusted details and shading
- Changed white and black horse colors
- Redesigned the "black dots" markings
- Stray overlay color adjusted
- Squid color changed
- Piglins tweaked
- Wolf tweaked
- Changed item textures:
- Squid spawn egg
- Removed Illager Invasion armor trim compatibility asset (obsolete)
- Farmer's Delight:
- Added block models:
- Basket template (custom texture coordinates)
- Gleaming salad (custom texture coordinates)
- Some default models to keep compatibility with earlier versions of the mod
- Added block textures:
- Platter (rice roll medley)
- Wooden basket
- Gleaming salad
- Rope fence
- Rope fence gate
- Added item textures:
- Gleaming salad
- Bowl of gleaming salad
- Onion soup
- Added cooking pot JEI widget texture
- Fixed cabbage stages 0-2 not rendering
- Fixed tomatoes on rope using default models
- Fixed bamboo basket using default textures
- Changed placeable food models/textures to better fit their new hitboxes
- Changed basket textures slightly
- Added block models:
- Added custom entity models:
- Sheep baby
- Temperate cow baby
- Added painting: "Fern"
- Fixed beds and signs for 26.2
- Fixed striped wolf textures having a wrong colored pixel
- Fixed redstone dust dot texture having a semitransparent errant pixel
- Changed armor trims to use the default trim palette size
- Changed the painting "Cavebird" slightly
- Changed stonecutter textures slightly
- Removed Enderscape and Illager Invasion armor trim compatibility assets (obsolete)
- Farmer's Delight:
- Added block models:
- Basket template (custom texture coordinates)
- Gleaming salad (custom texture coordinates)
- Some default models to keep compatibility with earlier versions of the mod
- Added block textures:
- Platter (rice roll medley)
- Wooden basket
- Gleaming salad
- Rope fence
- Rope fence gate
- Added item textures:
- Gleaming salad
- Bowl of gleaming salad
- Onion soup
- Added cooking pot JEI widget texture
- Fixed cabbage stages 0-2 not rendering
- Fixed tomatoes on rope using default models
- Fixed bamboo basket using default textures
- Changed placeable food models/textures to better fit their new hitboxes
- Changed basket textures slightly
- Added block models:
- Added painting: "Fern"
- Fixed striped wolf textures having a wrong colored pixel
- Fixed redstone dust dot texture having a semitransparent errant pixel
- Changed armor trims to use the default trim palette size
- Changed the painting "Cavebird" slightly
- Changed stonecutter textures slightly
- Removed Enderscape and Illager Invasion armor trim compatibility assets (obsolete)
- Farmer's Delight:
- Added block models:
- Basket template (custom texture coordinates)
- Gleaming salad (custom texture coordinates)
- Some default models to keep compatibility with earlier versions of the mod
- Added block textures:
- Platter (rice roll medley)
- Wooden basket
- Gleaming salad
- Rope fence
- Rope fence gate
- Added item textures:
- Gleaming salad
- Bowl of gleaming salad
- Onion soup
- Added cooking pot JEI widget texture
- Fixed cabbage stages 0-2 not rendering
- Fixed tomatoes on rope using default models
- Fixed bamboo basket using default textures
- Changed placeable food models/textures to better fit their new hitboxes
- Changed basket textures slightly
- Added block models:
- Added golden dandelion block and item texture
- Added textures for 26.1 baby models
- Added Lunge enchanted book
- Fixed textures/entity folder structure and filenames for 26.1
- Fixed held minecart items to refer to the new location of minecart textures
- Fixed CEM of cold cow, warm chicken and warm pig
- Fixed mooshroom textures missing ears when using default models
- Changed CEM:
- Moved custom parts of cow and pig into their default texture files
- Changed entity textures:
- Rabbits redesigned to fit the new model in 26.1
- Cats and ocelot touched up
- Camel saddle removed from main texture
- Temperate chicken beak and foot color adjusted
- Horses, donkey, mule:
- Adjusted details and shading
- Changed white and black horse colors
- Removed saddles from textures
- Redesigned the "black dots" markings
- Stray overlay color adjusted
- Squid color changed
- Piglins tweaked
- Wolves tweaked
- Changed item textures:
- Squid spawn egg
- Changed the blocks atlas: added entity/minecart directory, removed single minecart entries
- Renamed grass models and textures to short_grass
- Removed custom entity models of baby mobs
- Removed overlay folders of past pack formats
- Removed redundant files from the main assets folder:
- Block model files identical to the default files
- Spawn egg item models and item definitions
- blockstates/chain.json
- blockstates/grass.json
- blockstates/grass_path.json
- blockstates/wooden_door.json
- models/block/grass.json
- models/item/chain.json
- models/item/grass.json
- models/item/clock_<00-15>.json
- textures/entity/pig/pig.png
- textures/entity/pig/pig_saddle.png
- textures/entity/llama/decor folder
- textures/entity/sheep/sheep_fur.png
- textures/entity/strider/strider_saddle.png
- textures/entity/wolf/wolf_armor.png
- textures/entity/wolf/wolf_armor_overlay.png
- textures/entity/chicken.png
- textures/entity/elytra.png
- textures/environment/moon_phases.png
- textures/environment/sun.png
- textures/map/map_icons.png
- textures/misc/enchanted_glint_entity.png
- textures/models folder
- textures/trims/models folder
- textures/item/keys folder (previously used by Dungeons and Taverns)
- Added Lunge enchanted book
- Fixed CEM of cold cow, warm chicken and warm pig
- Changed entity textures:
- Cats and ocelot touched up
- Temperate chicken beak and foot color adjusted
- Horses, donkey, mule:
- Adjusted details and shading
- Changed white and black horse colors
- Redesigned the "black dots" markings
- Stray overlay color adjusted
- Squid color changed
- Piglins tweaked
- Wolves tweaked
- Changed item textures:
- Squid spawn egg
- Added item textures:
- Nautilus armor variants
- Nautilus spawn egg
- Zombie nautilus spawn egg
- Added entity textures:
- Baby nautilus
- Nautilus
- Zombie nautilus
- Coral zombie nautilus
- Nautilus saddle
- Nautilus armor variants
- Added GUI textures:
- sprites/container/slot/nautilus_armor
- sprites/container/slot/nautilus_armor_inventory
- Added mod support:
- Trade Cycling button texture
- Chat Patches GUI textures
- Cloth Config GUI textures
- YetAnotherConfigLib color picker texture
- Fixed JEI textures
- Fixed loading error with the Enderscape mod
- Changed item textures:
- Breeze spawn egg
- Nautilus shell
- Changed block models:
- Moved the templates for bars, chains, fences, gates, lanterns and torches to a subfolder to avoid broken textures when a mod uses the original templates
- Added LabPBR emissive textures for improved compatibility with the IPBR+ mode in Complementary Shaders
- Enable these shader settings in Materials > IntegratedPBR+ Materials > Other IPBR+ Features:
- IPBR+ Emissive Mode: labPBR > IPBR+
- IPBR+ Compatibility Mode: On
- Enable these shader settings in Materials > IntegratedPBR+ Materials > Other IPBR+ Features:
- Added mod support:
- Trade Cycling button texture
- Chat Patches GUI textures
- Cloth Config GUI textures
- YetAnotherConfigLib color picker texture
- JEI history button texture
- Waystones: blackstone, deepslate and end stone waystone textures
- Added rails emissive texture for OptiFine/Continuity
- Added end portal texture
- Fixed missing textures when using platinum armor trims in the Illager Invasion mod
- Changed fire and campfire fire textures: removed darkest shade
- Changed item textures:
- Horse armor: redesigned
- Diamond items, lapis lazuli: changed outline color slightly
- Nautilus shell
- Changed entity textures:
- Spider custom models' leg textures tweaked
- Allay eyes lowered by a pixel
- Horse armor and saddles
- Husk: color tweak
- Skeleton and stray: new face design
- Lead knot top face texture tweaked to match the sides
- Changed copper trim colors to match other copper
- Changed paintings: burning_skull, donkey_kong, pointer, skeleton, sunset, void
- Changed effect icons: darkness, saturation
NOTE: Most nautilus textures are not in yet.
- added item textures:
- spears
- spawn eggs: camel husk, parched
- leather horse armor overlay
- backstabbing enchanted book for Farmer's Delight (1.21.5+)
- charts and missing keys for Dungeons and Taverns
- added entity textures:
- camel husk, camel husk saddle
- parched, parched_e
- horse armor: netherite, leather overlay
- added paintings: backyard, orb
- added breath of the nautilus effect icon
- added LabPBR emissive textures for copper lanterns to improve compatibility with Complementary Shaders IPBR+
- added GUI textures:
- container/nautilus
- sprites/container/inventory/effect_background
- sprites/container/inventory/effect_background_ambient
- sprites/container/slot/spear
- added .mcmeta files with mipmap_strategy/alpha_cutoff_bias fields for some blocks
- fixed sun and moon texture paths (1.21.11)
- fixed minecart with chest item model (1.21.11)
- added entity/minecart_chest.png
- added entity/minecart_chest to the blocks atlas
- removed from textures/item: chest_minecart_back.png, chest_minecart_front.png, chest_minecart_side.png and chest_minecart_top.png
- changed item textures:
- horse armor: redesigned
- diamond items, lapis lazuli: changed outline color slightly
- changed entity textures:
- horse armor and saddles
- husk: color tweak
- bogged, skeleton and stray: new face design
- changed paintings: burning_skull, donkey_kong, pointer, skeleton, sunset, tides, unpacked, void
- changed effect icons: bad_omen, darkness, oozing, raid_omen, saturation, trial_omen
- added assets for the new features in Minecraft 1.21.9
- added textures for Farmer's Delight:
- pale oak cabinet block textures
- copper knife item texture
- gui\sprites textures
- added end portal texture
- added dialog warning button textures
- fixed custom sheep model textures z-fighting when colored and sheared
- fixed chains for 1.21.9+
- fixed an incorrect color on exposed copper bulbs and weathered copper grate
- fixed gui/container/villager.png result slot position for 1.21.9+
- fixed potted crimson fungus and potted warped fungus missing their glowing parts in 1.21.2+
- fixed Dungeons and Taverns asset location
- changed block textures:
- lightning rod tweaked
- chain.png renamed to iron_chain.png
- waxed block items' glint animation quickened
- iron bars texture layout changed
- changed item textures:
- brewing stand
- chain changed slightly and renamed to iron_chain
- waxed copper doors
- changed entity textures:
- spider custom models' leg textures tweaked
- allay eyes lowered by a pixel
- breeze_wind texture brightened slightly
- changed copper trim colors to match other copper
- changed pack overlay folder structure to align with the format numbers of full releases
- format_18-19 is now format_18
- format_18-27 is now format_18-22
- consolidated format_18-43 into format_18-42
- renamed block model template_lantern_hanging to template_hanging_lantern
- removed redundant block model files: lantern, lantern_hanging, soul_lantern, soul_lantern_hanging
- added some LabPBR emissive textures for improved compatibility with the IPBR+ mode in Complementary Shaders
- enable these shader settings in Materials > IntegratedPBR+ Materials > Other IPBR+ Features:
- IPBR+ Emissive Mode: labPBR > IPBR+
- IPBR+ Compatibility Mode: On
- enable these shader settings in Materials > IntegratedPBR+ Materials > Other IPBR+ Features:
- added rails emissive texture for OptiFine/Continuity (1.20.2-1.21.1)
- added lava chicken music disc texture
- fixed the broken elytra item using default texture in recent game versions
- changed fire and campfire fire textures: removed darkest shade
- added enchanted book variants via an item model definition instead of CIT (1.21.5+)
- added painting 'passage'
- added happy ghast harness and rope textures
- added dried ghast textures
- added item textures:
- harnesses
- happy ghast spawn egg
- music disc 'tears'
- added GUI textures:
- locator bar background, arrows, dots
- sprites\toast\now_playing
- sprites\icon\music_notes
- pale oak hanging sign
- fixed missing textures when using platinum armor trims in the Illager Invasion mod
- fixed chorus flower not using its custom item model in recent game versions
- changed ghastling texture: tweaked tentacles
- changed lead knot top face texture, making it match the sides
- changed light blue and yellow bundles: small color tweaks to outlines
- changed enchanted book texture
- removed enchanted book CIT (1.21.5+)
- added paintings 'pond' and 'sunflowers'
- added item sprites for boats, minecarts, lanterns, comparator, repeater, brewing stand, amethyst buds/cluster, pointed dripstone and iron bars (1.21.4+)
- held and dropped items are still shown as 3D models
- in game versions before 1.21.4, the 3D models are still shown in every display context
- added GUI textures: tab and text field widgets
- added entity textures: happy ghast and ghastling
- added dormant creaking heart block textures (1.21.5+)
- added light_emission fields to many block model elements, replacing OptiFine/Continuity emissive textures (1.21.2+)
- added soul lantern emissive texture for OptiFine/Continuity (1.20.2-1.21.1)
- added waxed block item textures with a glint animation
- fixed EMI mod support: added a missing sprite to widgets.png
- fixed active/awake creaking heart block texture (1.21.5+)
- changed GUI:
- button disabled textures
- header and footer separator textures
- gui\sprites\trial_available texture
- changed block and item models:
- brewing stand bottles
- amethyst buds/cluster display tweaks
- lantern display tweaks
- replaced negative-sized elements in cauldrons, hoppers, open barrel, outlined blocks
- moved shield idle position in first person view to be even less in the way and better match its third person position
- waxed blocks: removed outline from items
- changed block textures:
- brewing stand bottles
- end portal frame eye
- heavy core: changed top and bottom
- lantern emissive texture tweak for OptiFine/Continuity (1.20.2-1.21.1)
- sunflower
- torch flame animations
- composter/note block/jukebox/pitcher crop/scaffolding top: slight tweak to a single color
- changed item textures:
- chorus fruits
- cookie
- buckets
- ominous bottle
- sunflower
- torch flame animations
- tiny tweaks to some other items
- changed entities: tweaks to cow, ghast, shield and slime textures
- changed paintings 'earth', 'wind', 'fire' and 'water'
- removed unused cauldron block models
- added soul lantern emissive texture
- added waxed block item textures with a glint animation
- fixed EMI mod support: added a missing sprite to widgets.png
- changed GUI button disabled textures
- changed block and item models:
- brewing stand bottles
- amethyst buds/cluster display tweaks
- lantern display tweaks
- replaced negative-sized elements in cauldrons, hoppers, open barrel, outlined blocks
- moved shield idle position in first person view to be even less in the way and better match its third person position
- waxed blocks: removed outline from items
- changed block textures:
- brewing stand bottles
- end portal frame eye
- lantern emissive texture
- sunflower
- torch flame animations
- composter/note block/jukebox/pitcher crop/scaffolding top: slight tweak to a single color
- changed item textures:
- chorus fruits
- cookie
- buckets
- sunflower
- torch flame animations
- tiny tweaks to some other items
- changed entities: tweaks to cow, ghast, shield and slime textures
- changed paintings 'earth', 'wind', 'fire' and 'water'
- removed unused cauldron block models
- added soul lantern emissive texture
- changed block and item models:
- brewing stand bottles
- lantern display tweaks
- changed block textures:
- brewing stand bottles
- end portal frame eye
- lantern emissive texture
- sunflower
- torch flame animations
- composter/note block/jukebox/scaffolding top: slight tweak to a single color
- changed item textures:
- chorus fruits
- cookie
- buckets
- sunflower
- torch flame animations
- tiny tweaks to some other items
- changed entities: tweaks to cow, ghast, shield and slime textures
- removed unused waxed copper item models
- backport based on 1.17_r2 and 1.19-1.19.2_r3
- added mod support: TrashSlot
- added bogged custom entity model with 3D mushrooms
- added grass block models to only rotate the top texture
- added bamboo gate models, fixed the texture
- added variants of axolotl bucket item for 1.21.5 (no CIT needed)
- added CIT for enchanted books breach, density and wind burst in 1.20.5+
- added animation to campfire item textures
- fixed missing, redundant or wrong texture and parent references in many models
- fixed warnings about unused frames in conduit wind sprites: cropped out unused frames
- fixed small textures in the Waystones mod limiting mip level from 4 to 3
- fixed CIT for axolotl buckets in 1.20.5-1.21.4
- fixed CIT for sweeping edge enchanted book in 1.20.5+
- fixed warm chicken baby and warm pig showing up as temperate variants when using EMF custom models
- changed all pig variants' custom models and textures
- changed slime entity texture slightly (in previous release, missed from changelog)
- changed conduit wind animation frametime from 3 to 1
- changed fence and gate models: separated from default templates for mod compatibility
- changed item textures: all books and smithing templates, spider eyes, egg, gold ingot
- removed unmodified texture moss_template.png in Waystones mod assets
- removed mod support: dorianpb's Custom Entity Models
- added mod support: TrashSlot
- added grass block models to only rotate the top texture
- added bamboo gate models and changed the texture
- added animation to campfire item textures
- fixed missing, redundant or wrong texture and parent references in many models
- fixed warnings about unused frames in conduit wind sprites: cropped out unused frames
- fixed small textures in the Waystones mod limiting mip level from 4 to 3
- changed pig texture and custom model
- changed chicken textures
- changed slime entity texture slightly
- changed conduit wind animation frametime from 3 to 1
- changed fence and gate models: separated from default templates for mod compatibility
- changed item textures: all books and smithing templates, spider eyes, egg, gold ingot
- changed donkey, mule and zombie horse spawn egg textures: 1-pixel tweak
- changed chestplate armor trim item overlay slightly
- added mod support: EMI
- added mod support: Fabric creative inventory page buttons texture
- added mod support: Mod Menu GUI textures
- added mod support: oωo library GUI textures
- added mod support: Roughly Enough Items (REI)
- added mod support: TrashSlot
- added mod support: Visuality particle textures
- added mod support: Waystones
- added matching inventory models for wall blocks with custom texture mapping
- added grass block models to only rotate the top texture
- added comparator and repeater models
- added textures for comparator block's subtraction mode
- added animation to campfire item textures
- fixed missing, redundant or wrong texture and parent references in many models
- fixed tropical fish fin patterns being one-sided
- fixed warnings about unused frames in conduit wind sprites: cropped out unused frames
- fixed carved pumpkin texture not matching jack o'lantern
- changed some GUI elements
- changed many glyphs in the font
- changed fence and gate models: separated from vanilla models for mod compatibility
- changed wall torch block model slightly
- changed grass and fern base texture colors: reduced saturation of darker shades
- changed conduit wind animation frametime from 3 to 1
- changed block textures: dead bush, comparator, redstone torch, repeater, sea lantern
- changed many spawn egg item models and textures
- changed item textures: all books, banner patterns, brown candle, brown dye, egg, gold ingot, pufferfish, spider eyes, redstone torch
- changed entity textures: chicken, elder guardian, guardian, pig, wolf, slime
- changed pig custom model
- added mod support: Waystones
- added 'bouquet' and 'cavebird' paintings
- added block and item textures for bush, cactus flower, dry grasses, firefly bush, leaf litter, wildflowers
- added cold and warm variants for chicken, cow and pig
- added sheep wool and undercoat textures
- added blue and brown egg item textures
- added leaf particle textures
- added firefly particle texture
- added cherry leaves variant texture
- fixed mooshrooms and temperate cow/pig/chicken for 1.21.5
- fixed armor enchantment glint for 1.21.5
- fixed entity saddle textures for 1.21.5
- fixed textures\gui\sprites\container\slot.png to better match the GUI panels that use it
- fixed Fabric creative inventory page button texture for 1.21.1, 1.21.4, 1.21.5
- changed chicken texture
- changed pig texture and custom model
- changed lodestone side texture for 1.21.5 to match the new crafting recipe
- changed egg item texture
- changed pufferfish item texture colors slightly
- changed dead bush block texture slightly
- changed cherry leaves texture slightly
- changed donkey, mule and zombie horse spawn egg textures: 1-pixel tweak
- added mod support: Waystones
- added matching inventory models for wall blocks with custom texture mapping
- added cherry leaves variant texture
- changed cherry leaves texture slightly
- changed pufferfish item texture colors slightly
- changed dead bush block texture slightly
- changed spawn eggs: tweaks to mooshroom and witch
- removed textures\block\sand_s.png


