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  • Fixed copper trapdoors being errors on older versions of Minecraft

You can blame Blockbench for that one! Sorry it wasn't caught earlier!

  • Ad Astra support
  • Added 3D copper doors & trapdoors
  • Fixed culling on the bottom of the rail nubbins
  • Fixed missing rail nubbins on activated activator rails
  • Removed the custom beacon because it broke for mysterious unknown reasons and I don’t wanna deal with that + it needs a redesign
  • Added 4D Mushrooms
  • Fixed missing UVs on cherry door handles (you would never see them but hey)
  • Fixed missing culling on various models
  • Bars are now modularized
  • Copper bars are now 3D
  • Pale oak doors and trapdoors are now 3D
  • The trapdoors now have the proper model in the inventory (my poor paws - Sundancer)
  • Fixed an issue with one of the mangrove door bottoms being 0.05 off where it should be (whoopsie, dunno how that slipped through)
  • The iron trapdoor texture has been adjusted
  • Fixed oak trapdoor rotations

Beta release!!! This is unfinished!

  • Copper trapdoors are yet to be added
  • Copper bars are not 3D yet
  • Pale oak blocks have yet to be added
  • Beacon model has been removed, but from what we know it wasn't very popular so not sure it'll be missed

If there are any issues, please report them on the Discord! This includes mod conflicts!

Mostly polished experience.

  • Made crimson fungus item match the shape of the 3D model.
  • Duped iron bar texture from Stellar Tweaks to Stellar 3D, apparently it wasn’t already (It looks better)
  • Made minor changes to some of the 3D brown mushrooms
  • Added more brown mushroom variants
  • Fixed brown mushroom particles
  • Slight changes to brown_mushroom_3d
  • Added more red mushroom variants
  • Updated ReadMeOrPerish.txt
  • Added blockstate rotations to mushrooms
  • Optimized bamboo fence post
  • Fixed position of red and brown mushroom when held (1st and 3rd person)
  • Updated pack.mcmeta
  • Fixed raised/slanted rails floating, and some z-fighting
  • Fixed rails not properly culling when able
  • Optimized bamboo fence post culling
  • Fixed ladder culling
  • Fixed incorrect ladder UV
  • Fixed sides of iron door bottom
  • Fixed several issues with the dark oak trapdoor
  • Added culling to all pointed dripstone
  • Added culling to the bottom of the beacon
  • Updated resource pack version

Please take note that the new copper and pale oak items have not been given 3D models yet, but hopefully will in the next release!

  • red_mushroom_2.json somehow managed to break itself, I swear to god these things are possessed. It's fixed now. AGAIN.
  • Made dripstone chubby
  • Fixed the mushroom_block_inside texture on red mushrooms being too big
  • Made brewing stand 3D
  • Changed dirt in potted Crimson and Warped fungus to netherrack
  • Fixed brown mooshroom texture so it’ll appear proprly
  • Ladders are 3D
  • Made rails 3D, the items too as well as ladders (GUI view untouched)
  • Changed sugar_cane_3d texture
  • Added variation to sugar cane
  • Bamboo fences are better
  • Fixed wrong iron trapdoor rotation

2.0.2 Fix

by StardustSys on Apr 21, 2023
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  • Fixed jungle_trapdoor_open_rev not aligning with grid

2.0.1 Fix

by StardustSys on Apr 17, 2023
Download
  • Fixed potted mushrooms not displaying the 3D versions
  • Added everything

External resources


Project members

StardustSys

Creators


Technical information

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ARR
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