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2.2.1 - Bugfixes & Ad Astra

Changelog

  • Ad Astra support
  • Added 3D copper doors & trapdoors
  • Fixed culling on the bottom of the rail nubbins
  • Fixed missing rail nubbins on activated activator rails
  • Removed the custom beacon because it broke for mysterious unknown reasons and I don’t wanna deal with that + it needs a redesign
  • Added 4D Mushrooms
  • Fixed missing UVs on cherry door handles (you would never see them but hey)
  • Fixed missing culling on various models
  • Bars are now modularized
  • Copper bars are now 3D
  • Pale oak doors and trapdoors are now 3D
  • The trapdoors now have the proper model in the inventory (my poor paws - Sundancer)
  • Fixed an issue with one of the mangrove door bottoms being 0.05 off where it should be (whoopsie, dunno how that slipped through)
  • The iron trapdoor texture has been adjusted
  • Fixed oak trapdoor rotations

Files

Stellar 3D-2.2.1.zip(566.08 KiB) Primary Download

External resources


Project members

StardustSys

Creators


Technical information

License
ARR
Project ID