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General bug fixes and code refactoring.

Added APIs related to "Block" statistics.

API changelog

  • ResourceResolver implementation, a tool for asynchronously fetching and loading external resources. Still in experimental phase - not recommended for use yet.

Minor tweaks.

API Changelog

  • Rendering GUI textures now allows you to specify a rendering pipeline
  • StatsProvider is now an interface called IStatsProvider
  • IStatsProvider's methods were renamed for future-proofing and clarity
  • UDim math rounding error fix
  • TScreen#getClient() is now annotated @NotNull

With the release of Minecraft 1.21.11, the game's latest update broke TCDCommons API and Better Statistics Screen (both v4.X) beyond repair, to the point where one may as well rewrite a lot of the codebase if v4.X were ported to 1.21.11. I have therefore decided to part ways with v4.X and focus solely on my upcoming v5.X versions that are full rewrites of my mods.

For the past few months, I have been working on full rewrites of my mods, that I planned to release as v5.X. The goal with those rewrites is to develop a more robust codebase that improves stability of my mods, as well as to fix what past game updates broke.

Given 1.21.11 completely 'totaled' my v4.X mods, I have decided to release the progress I have made so far with v5.X, although still in its early alpha stage. This wasn't the initial plan, so expect missing and incomplete features.

v5.X is still in development, and I plan to reimplement missing features soon. It will take a while however.

Changelog

  • Overhauled GUI framework

Missing features

  • Client/Server networking
  • HTTP networking

LEGAL NOTICE

The license for v5.X versions is All rights reserved for now, however it also grants modpack developers the right to feature v5.X versions in modpacks that are hosted on CurseForge and Modrinth. Please read the full license file for more info.

The primary reason for this is that I did not plan to release v5.X this early, and ARR was meant to be in place until I found a license I felt comfortable with. The idea was to assign a proper license once the full v5.0 release was out. Given I had no choice but to release v5.X early, ARR will remain for now.

Regarding modpacks; Feel free to feature my mods in modpacks on CurseForge and Modrinth. Despite the license, I intentionally worded it to permit modpack usage.

Still having issues with the networking APIs. As a temporary band-aid patch, any networking errors arising from this mod will be suppressed.

This does also mean that networking related features will likely be unavailable in multiplayer, as the errors don't seem to appear in singleplayer.

See Issue #25 for more info.

External resources


Project members

TheCSDev

Owner


Technical information

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Server side
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Project ID