nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Soaring Phantoms

Soaring Phantoms

Mod

Replaces vanilla's terrible phantom spawning rules with an altitude-based approach. Fully configurable.

Server Game Mechanics Mobs

18.4k downloads
43 followers
Filter loader...
Filter versions...
  • Fix crash on world load on NeoForge.
  • Relaxed MC version requirement so that I don't have to upload a new file every time MC gets a hotfix. No functional changes to the mod.
  • Fixed crash when attempting to spawn phantoms while the player is below Y=1.
  • Updated to Minecraft 26.1.
  • Updated to Minecraft 1.21.11.
  • Removed unused code.
  • Updated NeoForge versions.
  • Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.
  • Updated to Minecraft 1.21.10.
  • Added new option "Passive phantoms before the Ender Dragon":
    • When enabled, phantoms won't attack the player until the player provokes them, and will spawn above the passive spawn start height, which is lower than the normal spawn start height by default.
    • After defeating the Ender Dragon, phantoms will return to normal behavior.
    • Phantoms will always be aggressive when spawned in The End, no matter if this option is enabled (configurable).
    • This option is disabled by default.

External resources


Project members

pajic

Member


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID