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RPG Attribute System

RPG Attribute System

Mod

A lightweight RPG-style system that scales player attributes based on level.

Client and server AdventureCursedEquipmentGame MechanicsUtility

55.9k downloads
153 followers
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  • Major Balance Changes
  • Fixed Multiple Bugs

Fixes

  • Fixed Health scaling issue where increasing base_value_per_point reduced HP instead of increasing it.
  • Corrected attribute scaling formula to ensure consistent and linear stat growth across all attributes.

Config

  • Fixed config overwrite issue where default values were injected into existing attribute configs.
  • Resolved bug causing attributes (e.g. movement speed) to reappear after being removed.
  • Prevented cross-attribute config corruption (e.g. Health appearing under Attack).

Improvements

  • Config system now fully respects user-defined values.
  • Added strict config mode to disable automatic config modifications.
  • Improved config loading stability (no duplicates, no reordering, no silent changes).
  • Updated the Fabric and NeoForge versions to the latest compatible builds.
  • Updated the JAUML dependencies to improve stability and prevent crashes.
  • Fixed an issue where breaking certain blocks could crash the game.
  • Fixed multiple balance-related issues to improve overall gameplay consistency.
  • Fixed an issue that prevented the mod from loading correctly on NeoForge.
  • Fixed an issue where certain items were not displaying properly in-game.
  • Updated all development dependencies to their latest compatible versions for improved stability and maintainability.

External resources


Project members

NightBeam Studio

NightBeam Studio

Organization

NAIZO

Owner


Technical information

License
ARR
Client side
required
Server side
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Project ID