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RPG Attribute System

RPG Attribute System

Mod

A lightweight RPG-style system that scales player attributes based on level.

Client and server AdventureCursedEquipmentGame MechanicsUtility

55.9k downloads
153 followers

RPG Attribute System 3.2.1

Changelog

Fixes

  • Fixed Health scaling issue where increasing base_value_per_point reduced HP instead of increasing it.
  • Corrected attribute scaling formula to ensure consistent and linear stat growth across all attributes.

Config

  • Fixed config overwrite issue where default values were injected into existing attribute configs.
  • Resolved bug causing attributes (e.g. movement speed) to reappear after being removed.
  • Prevented cross-attribute config corruption (e.g. Health appearing under Attack).

Improvements

  • Config system now fully respects user-defined values.
  • Added strict config mode to disable automatic config modifications.
  • Improved config loading stability (no duplicates, no reordering, no silent changes).

Files

rpg_attribute_system-fabric-26.1.2-3.2.1.jar(223.03 KiB) Primary Download

External resources


Project members

NightBeam Studio

NightBeam Studio

Organization

NAIZO

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID