Replace All Sounds
Replaces sounds with other sounds!
By default, all sounds are randomized!
Dependencies
- Fabric Loader or Quilt Loader
- Fabric API (Optional, only required if you want the low battery sound.)
How to change a sound
You can replace sounds using a resource pack!
note: subtitles will only be changed for sound events!
Sound Replacement Entries are located at <namespace>:replace_all_sounds/<path>.json
.
Sound Replacement Entries have the following data structure:
type
:sound
orsound_event
input
:<namespace>:<path>
This is the identifier of the sound to replace, this can also be an array.<namespace>:all
replaces all sounds within that namespace.all:all
replaces all sounds.
output
:<namespace>:<path>
This is the identifier of the replacement sound, this can also be an array IFtype
is set tosound_event
.enabled
:true/false
(Defaults to true) If set to false, if a sound replacement is registered for input, it will be removed.
note: sound type id's are the location of the .ogg within the sounds path, sound event type id's are the sound event id.
note: sound events that contain "loop" or "music" will not be affected.
Licensed under LGPL-3.0-or-later.
This mod is not affiliated with/endorsed by Mojang Studios, or Microsoft.
The Minecraft Logo, and name are property of Mojang Studios and fall under Minecraft EULA.
External resources
Project members

dannytaylor
Developer
Technical information
License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID