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Replace All Sounds

Replace All Sounds

Mod

Randomizes sounds.

Client Cursed

221 downloads
5 followers

Replace All Sounds

Replaces sounds with other sounds!
By default, all sounds are randomized!

Dependencies

How to change a sound

You can replace sounds using a resource pack!
note: subtitles will only be changed for sound events!
Sound Replacement Entries are located at <namespace>:replace_all_sounds/<path>.json.
Sound Replacement Entries have the following data structure:

  • type: sound or sound_event
  • input: <namespace>:<path> This is the identifier of the sound to replace, this can also be an array.
    • <namespace>:all replaces all sounds within that namespace.
    • all:all replaces all sounds.
  • output: <namespace>:<path> This is the identifier of the replacement sound, this can also be an array IF type is set to sound_event.
  • enabled: true/false (Defaults to true) If set to false, if a sound replacement is registered for input, it will be removed.
    note: sound type id's are the location of the .ogg within the sounds path, sound event type id's are the sound event id.

note: sound events that contain "loop" or "music" will not be affected.

Licensed under LGPL-3.0-or-later.

This mod is not affiliated with/endorsed by Mojang Studios, or Microsoft.
The Minecraft Logo, and name are property of Mojang Studios and fall under Minecraft EULA.

External resources


Project members

dannytaylor

Developer


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID