- hotfix fixing color expressions in env attributes returning 0
- fixed a crash when using old math expressions in env attributes. Still remember to use the new scripting expressions moving forward
- added sky_flash, horizon_height and void_darkness_offset parameters to colors.json
- added dark forets and swap colors to colors.json
- fixed a crash when using old math expressions in env attributes. Still remember to use the new scripting expressions moving forward
- added sky_flash, horizon_height and void_darkness_offset parameters to colors.json
fixed an issue with custom particle generics
fixed an issue with particle generics
fixed particle throttle not affecting block emitters
- made some colormap code run off float positions rather than discrete integer ones
- the attribute post layer is now always interpolated even if the attribute normlaly wouldn't support it
- added an experimental config that makes custom particles tick off thread asyncronously
- fixed hard cast in entity modifiers
- tweaked custom particles age
- improved entity particle emitters
- added a new debug entry that shows which particle emitters are contributing the most


