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Polytone

Polytone

Mod

Customize Map Color, Block Colors, Colormaps and Block Sounds, Biome Colors, Dye Colors. Supports Optifine format. For Resource Packs

Client

9.60M downloads
1,704 followers
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  • hotfix fixing color expressions in env attributes returning 0
  • fixed a crash when using old math expressions in env attributes. Still remember to use the new scripting expressions moving forward
  • added sky_flash, horizon_height and void_darkness_offset parameters to colors.json
  • added dark forets and swap colors to colors.json
  • fixed a crash when using old math expressions in env attributes. Still remember to use the new scripting expressions moving forward
  • added sky_flash, horizon_height and void_darkness_offset parameters to colors.json

fixed an issue with custom particle generics

fixed an issue with particle generics

fixed particle throttle not affecting block emitters

  • made some colormap code run off float positions rather than discrete integer ones
  • the attribute post layer is now always interpolated even if the attribute normlaly wouldn't support it
  • added an experimental config that makes custom particles tick off thread asyncronously
  • fixed hard cast in entity modifiers
  • tweaked custom particles age
  • improved entity particle emitters
  • added a new debug entry that shows which particle emitters are contributing the most

External resources


Project members

MehVahdJukaar

Owner

gayasslily

Member

Plantkillable

Member


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID