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Polytone

Polytone

Mod

Customize Map Color, Block Colors, Colormaps and Block Sounds, Biome Colors, Dye Colors. Supports Optifine format. For Resource Packs

Client

9.46M downloads
1,700 followers
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  • made some colormap code run off float positions rather than discrete integer ones
  • the attribute post layer is now always interpolated even if the attribute normlaly wouldn't support it
  • added an experimental config that makes custom particles tick off thread asyncronously
  • fixed hard cast in entity modifiers
  • tweaked custom particles age
  • improved entity particle emitters
  • added a new debug entry that shows which particle emitters are contributing the most
  • fixed an issue where configs files were overwritten blank on reboot
  • improved config screen
  • blit modifiers can target a texture ID or a regex.
  • configs have feedback when you change a value. they were also moved in the config folder
  • fixed an issue with configs
  • incorrect tab modifiers will not crash the game when one attempts to add an existing item to a tab
  • added pack config presets. check the wiki
  • fixed dimension attributes not allowing non constant values
  • fixed occlusion cache not being refreshed
  • entity emitters for the player will also emit emitters with no bones specified also when the player is in first person (and hence no model is rendered)

External resources


Project members

MehVahdJukaar

Owner

gayasslily

Member

Plantkillable

Member


Technical information

License
GPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID