2.0.6
- Fix Traveler's Backpack being required
 
2.0.5
- Nerf Shadowed Miasma from TO Tweaks
 
2.0.4
- Nerf Terrible sword from Aquamirae, merge Aquamirae crit into Apotheosis crit
 
2.0.3
- Fix Celestisynth patch from 2.0.2 not applying
 - Fix Eidolon and Wizards Reborn SkillTree patches not applying
 - Fix Autoleveling max-health patch from 2.0.0 not applying
 - Fix IaF Spellbooks' Frostward Ring not applying
 
2.0.2
- Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block
 
2.0.1
- Fix player-based mob leveling not working since 2.0.0
 
2.0.0
- Moved autoregen to Wayfinder's Medallion, now equippable
 - Patch survive filling recipe
 - Adjust level plate rendering
 - Patch Autoleveling not properly healing on mob summon
 - Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau
 
1.9.0
- Update Traveler's Backpack/Survive compat
 - Remap Iron's -> Ars Nouveau mana in Apotheosis
 - Update to and require Forge 47.4.0+
 
1.8.1
- Properly add Wayfinder's Medallion
 
1.8.0
- Add Wayfinder's Medallion
 - Add Automatic Structure Regen
 
1.7.4
- Add SDRP dimension translations
 
1.7.3
- Fix Level Display Renderer not respecting YDM's config
 
1.7.2
- Fix the cap from 1.7.1 applying to players. Update the default stack limit
 
1.7.1
- Capped the number of item stacks that can be dropped per entity (configurable)
 
1.7.0
- Backport Dynamic HUD Bars
 - Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
 - Disable Dungeons and Combat book usage
 - Nerfed a few problematic spells
 
1.6.1
- Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)
 
1.6.0
- Allow Town Portal scroll usage in any dimension
 - Fix Town Portal scrolls in spotty multiplayer environments
 
1.5.10
- Fix class initialization bug
 
1.5.9
- Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
 
1.5.8
- Disable a few more checks in Survive if temp isn't loaded
 - Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
 
1.5.7
- Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
 
1.5.6
- Also sync Skill Tree levels on point allocation
 
1.5.5
- Fix Just Leveling screen modifications not applying
 
1.5.4
- Fix level rendering bug introduced in 1.5.3
 
1.5.3
- Fix Town Portal Scrolls sometimes teleporting to unsafe locations
 
1.5.2
- Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
 
1.5.1
- Add level progress % to just leveling client level render
 - Normalize Just Leveling "player level" around 80 max points, //todo: config
 
1.5.0
- Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
 - Add Just Leveling compat to the above feature. Syncs on level-up
 
1.4.6
- Fix other log spam
 
1.4.5
- Fix log spam
 - Fix Autoleveling being required again
 
1.4.4
- Fix Autoleveling's config attribute modifiers per level never applying
 
1.4.3
- Add Autoleveling entity-specific attribute_modifiers per level
 
1.4.2
- Make Autoleveling integrations optional
 
1.4.1
- Optional crafting menu integrations, don't require IPL
 - Fix IPL + Traveler's Backpack integration sometimes not working
 
1.4.0
- IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
 - More mixin configuring
 
1.3.0
- Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
 - Added mob leveling based on structure
 - Added config options
 - Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
 
1.2.4
- Soft check for FTB Chunks/Passive Skill Tree instead of crashing
 - Add description to Challenge Orb
 
1.2.3
- Fix crash on dedicated servers
 - Fixed town portal scrolls sometimes teleporting to unsafe positions
 - Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
 
1.2.2
- Cancel leveling for fully passive mobs (cows, chickens, etc)
 - Clean up some unused event dynamic leveling stuff
 
1.2.1
- I don't remember. Why are you reading this? Who is downloading this?
 
1.2.0
- Challenge Orbs
 - Town Portal Scrolls
 - Force fix stamina HUD
 - Integrate levels+health bars
 - Outline dynamic leveling
 
1.0.0
- Initial Release
 
2.0.8
- Remove Affinity compat
 - Fix Orb of Oblivion
 
2.0.7
- Minimal patch for whatever the hell is going on in MMC5 with upgrade orbs
 
2.0.6
- Remove MND patch (no longer needed)
 
2.0.5
- Bump bundled MixinSquared
 
2.0.4
- Just remove apoli modifier inst modifications
 
2.0.3
- Patch Apoli inventory util
 - Patch Apoli modifier inst mixin
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
2.0.4
- Nerf Terrible sword from Aquamirae, merge Aquamirae crit into Apotheosis crit
 
2.0.3
- Fix Celestisynth patch from 2.0.2 not applying
 - Fix Eidolon and Wizards Reborn SkillTree patches not applying
 - Fix Autoleveling max-health patch from 2.0.0 not applying
 - Fix IaF Spellbooks' Frostward Ring not applying
 
2.0.2
- Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block
 
2.0.1
- Fix player-based mob leveling not working since 2.0.0
 
2.0.0
- Moved autoregen to Wayfinder's Medallion, now equippable
 - Patch survive filling recipe
 - Adjust level plate rendering
 - Patch Autoleveling not properly healing on mob summon
 - Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau
 
1.9.0
- Update Traveler's Backpack/Survive compat
 - Remap Iron's -> Ars Nouveau mana in Apotheosis
 - Update to and require Forge 47.4.0+
 
1.8.1
- Properly add Wayfinder's Medallion
 
1.8.0
- Add Wayfinder's Medallion
 - Add Automatic Structure Regen
 
1.7.4
- Add SDRP dimension translations
 
1.7.3
- Fix Level Display Renderer not respecting YDM's config
 
1.7.2
- Fix the cap from 1.7.1 applying to players. Update the default stack limit
 
1.7.1
- Capped the number of item stacks that can be dropped per entity (configurable)
 
1.7.0
- Backport Dynamic HUD Bars
 - Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
 - Disable Dungeons and Combat book usage
 - Nerfed a few problematic spells
 
1.6.1
- Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)
 
1.6.0
- Allow Town Portal scroll usage in any dimension
 - Fix Town Portal scrolls in spotty multiplayer environments
 
1.5.10
- Fix class initialization bug
 
1.5.9
- Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
 
1.5.8
- Disable a few more checks in Survive if temp isn't loaded
 - Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
 
1.5.7
- Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
 
1.5.6
- Also sync Skill Tree levels on point allocation
 
1.5.5
- Fix Just Leveling screen modifications not applying
 
1.5.4
- Fix level rendering bug introduced in 1.5.3
 
1.5.3
- Fix Town Portal Scrolls sometimes teleporting to unsafe locations
 
1.5.2
- Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
 
1.5.1
- Add level progress % to just leveling client level render
 - Normalize Just Leveling "player level" around 80 max points, //todo: config
 
1.5.0
- Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
 - Add Just Leveling compat to the above feature. Syncs on level-up
 
1.4.6
- Fix other log spam
 
1.4.5
- Fix log spam
 - Fix Autoleveling being required again
 
1.4.4
- Fix Autoleveling's config attribute modifiers per level never applying
 
1.4.3
- Add Autoleveling entity-specific attribute_modifiers per level
 
1.4.2
- Make Autoleveling integrations optional
 
1.4.1
- Optional crafting menu integrations, don't require IPL
 - Fix IPL + Traveler's Backpack integration sometimes not working
 
1.4.0
- IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
 - More mixin configuring
 
1.3.0
- Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
 - Added mob leveling based on structure
 - Added config options
 - Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
 
1.2.4
- Soft check for FTB Chunks/Passive Skill Tree instead of crashing
 - Add description to Challenge Orb
 
1.2.3
- Fix crash on dedicated servers
 - Fixed town portal scrolls sometimes teleporting to unsafe positions
 - Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
 
1.2.2
- Cancel leveling for fully passive mobs (cows, chickens, etc)
 - Clean up some unused event dynamic leveling stuff
 
1.2.1
- I don't remember. Why are you reading this? Who is downloading this?
 
1.2.0
- Challenge Orbs
 - Town Portal Scrolls
 - Force fix stamina HUD
 - Integrate levels+health bars
 - Outline dynamic leveling
 
1.0.0
- Initial Release
 
2.0.3
- Fix Celestisynth patch from 2.0.2 not applying
 - Fix Eidolon and Wizards Reborn SkillTree patches not applying
 - Fix Autoleveling max-health patch from 2.0.0 not applying
 - Fix IaF Spellbooks' Frostward Ring not applying
 
2.0.2
- Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block
 
2.0.1
- Fix player-based mob leveling not working since 2.0.0
 
2.0.0
- Moved autoregen to Wayfinder's Medallion, now equippable
 - Patch survive filling recipe
 - Adjust level plate rendering
 - Patch Autoleveling not properly healing on mob summon
 - Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau
 
1.9.0
- Update Traveler's Backpack/Survive compat
 - Remap Iron's -> Ars Nouveau mana in Apotheosis
 - Update to and require Forge 47.4.0+
 
1.8.1
- Properly add Wayfinder's Medallion
 
1.8.0
- Add Wayfinder's Medallion
 - Add Automatic Structure Regen
 
1.7.4
- Add SDRP dimension translations
 
1.7.3
- Fix Level Display Renderer not respecting YDM's config
 
1.7.2
- Fix the cap from 1.7.1 applying to players. Update the default stack limit
 
1.7.1
- Capped the number of item stacks that can be dropped per entity (configurable)
 
1.7.0
- Backport Dynamic HUD Bars
 - Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
 - Disable Dungeons and Combat book usage
 - Nerfed a few problematic spells
 
1.6.1
- Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)
 
1.6.0
- Allow Town Portal scroll usage in any dimension
 - Fix Town Portal scrolls in spotty multiplayer environments
 
1.5.10
- Fix class initialization bug
 
1.5.9
- Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
 
1.5.8
- Disable a few more checks in Survive if temp isn't loaded
 - Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
 
1.5.7
- Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
 
1.5.6
- Also sync Skill Tree levels on point allocation
 
1.5.5
- Fix Just Leveling screen modifications not applying
 
1.5.4
- Fix level rendering bug introduced in 1.5.3
 
1.5.3
- Fix Town Portal Scrolls sometimes teleporting to unsafe locations
 
1.5.2
- Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
 
1.5.1
- Add level progress % to just leveling client level render
 - Normalize Just Leveling "player level" around 80 max points, //todo: config
 
1.5.0
- Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
 - Add Just Leveling compat to the above feature. Syncs on level-up
 
1.4.6
- Fix other log spam
 
1.4.5
- Fix log spam
 - Fix Autoleveling being required again
 
1.4.4
- Fix Autoleveling's config attribute modifiers per level never applying
 
1.4.3
- Add Autoleveling entity-specific attribute_modifiers per level
 
1.4.2
- Make Autoleveling integrations optional
 
1.4.1
- Optional crafting menu integrations, don't require IPL
 - Fix IPL + Traveler's Backpack integration sometimes not working
 
1.4.0
- IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
 - More mixin configuring
 
1.3.0
- Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
 - Added mob leveling based on structure
 - Added config options
 - Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
 
1.2.4
- Soft check for FTB Chunks/Passive Skill Tree instead of crashing
 - Add description to Challenge Orb
 
1.2.3
- Fix crash on dedicated servers
 - Fixed town portal scrolls sometimes teleporting to unsafe positions
 - Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
 
1.2.2
- Cancel leveling for fully passive mobs (cows, chickens, etc)
 - Clean up some unused event dynamic leveling stuff
 
1.2.1
- I don't remember. Why are you reading this? Who is downloading this?
 
1.2.0
- Challenge Orbs
 - Town Portal Scrolls
 - Force fix stamina HUD
 - Integrate levels+health bars
 - Outline dynamic leveling
 
1.0.0
- Initial Release
 
2.0.2
- Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block
 
2.0.1
- Fix player-based mob leveling not working since 2.0.0
 
2.0.0
- Moved autoregen to Wayfinder's Medallion, now equippable
 - Patch survive filling recipe
 - Adjust level plate rendering
 - Patch Autoleveling not properly healing on mob summon
 - Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau
 
1.9.0
- Update Traveler's Backpack/Survive compat
 - Remap Iron's -> Ars Nouveau mana in Apotheosis
 - Update to and require Forge 47.4.0+
 
1.8.1
- Properly add Wayfinder's Medallion
 
1.8.0
- Add Wayfinder's Medallion
 - Add Automatic Structure Regen
 
1.7.4
- Add SDRP dimension translations
 
1.7.3
- Fix Level Display Renderer not respecting YDM's config
 
1.7.2
- Fix the cap from 1.7.1 applying to players. Update the default stack limit
 
1.7.1
- Capped the number of item stacks that can be dropped per entity (configurable)
 
1.7.0
- Backport Dynamic HUD Bars
 - Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
 - Disable Dungeons and Combat book usage
 - Nerfed a few problematic spells
 
1.6.1
- Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)
 
1.6.0
- Allow Town Portal scroll usage in any dimension
 - Fix Town Portal scrolls in spotty multiplayer environments
 
1.5.10
- Fix class initialization bug
 
1.5.9
- Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
 
1.5.8
- Disable a few more checks in Survive if temp isn't loaded
 - Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
 
1.5.7
- Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
 
1.5.6
- Also sync Skill Tree levels on point allocation
 
1.5.5
- Fix Just Leveling screen modifications not applying
 
1.5.4
- Fix level rendering bug introduced in 1.5.3
 
1.5.3
- Fix Town Portal Scrolls sometimes teleporting to unsafe locations
 
1.5.2
- Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
 
1.5.1
- Add level progress % to just leveling client level render
 - Normalize Just Leveling "player level" around 80 max points, //todo: config
 
1.5.0
- Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
 - Add Just Leveling compat to the above feature. Syncs on level-up
 
1.4.6
- Fix other log spam
 
1.4.5
- Fix log spam
 - Fix Autoleveling being required again
 
1.4.4
- Fix Autoleveling's config attribute modifiers per level never applying
 
1.4.3
- Add Autoleveling entity-specific attribute_modifiers per level
 
1.4.2
- Make Autoleveling integrations optional
 
1.4.1
- Optional crafting menu integrations, don't require IPL
 - Fix IPL + Traveler's Backpack integration sometimes not working
 
1.4.0
- IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
 - More mixin configuring
 
1.3.0
- Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
 - Added mob leveling based on structure
 - Added config options
 - Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
 
1.2.4
- Soft check for FTB Chunks/Passive Skill Tree instead of crashing
 - Add description to Challenge Orb
 
1.2.3
- Fix crash on dedicated servers
 - Fixed town portal scrolls sometimes teleporting to unsafe positions
 - Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
 
1.2.2
- Cancel leveling for fully passive mobs (cows, chickens, etc)
 - Clean up some unused event dynamic leveling stuff
 
1.2.1
- I don't remember. Why are you reading this? Who is downloading this?
 
1.2.0
- Challenge Orbs
 - Town Portal Scrolls
 - Force fix stamina HUD
 - Integrate levels+health bars
 - Outline dynamic leveling
 
1.0.0
- Initial Release
 
2.0.1
- Fix player-based mob leveling not working since 2.0.0
 
2.0.0
- Moved autoregen to Wayfinder's Medallion, now equippable
 - Patch survive filling recipe
 - Adjust level plate rendering
 - Patch Autoleveling not properly healing on mob summon
 - Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau
 
1.9.0
- Update Traveler's Backpack/Survive compat
 - Remap Iron's -> Ars Nouveau mana in Apotheosis
 - Update to and require Forge 47.4.0+
 
1.8.1
- Properly add Wayfinder's Medallion
 
1.8.0
- Add Wayfinder's Medallion
 - Add Automatic Structure Regen
 
1.7.4
- Add SDRP dimension translations
 
1.7.3
- Fix Level Display Renderer not respecting YDM's config
 
1.7.2
- Fix the cap from 1.7.1 applying to players. Update the default stack limit
 
1.7.1
- Capped the number of item stacks that can be dropped per entity (configurable)
 
1.7.0
- Backport Dynamic HUD Bars
 - Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
 - Disable Dungeons and Combat book usage
 - Nerfed a few problematic spells
 
1.6.1
- Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)
 
1.6.0
- Allow Town Portal scroll usage in any dimension
 - Fix Town Portal scrolls in spotty multiplayer environments
 
1.5.10
- Fix class initialization bug
 
1.5.9
- Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
 
1.5.8
- Disable a few more checks in Survive if temp isn't loaded
 - Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
 
1.5.7
- Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
 
1.5.6
- Also sync Skill Tree levels on point allocation
 
1.5.5
- Fix Just Leveling screen modifications not applying
 
1.5.4
- Fix level rendering bug introduced in 1.5.3
 
1.5.3
- Fix Town Portal Scrolls sometimes teleporting to unsafe locations
 
1.5.2
- Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
 
1.5.1
- Add level progress % to just leveling client level render
 - Normalize Just Leveling "player level" around 80 max points, //todo: config
 
1.5.0
- Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
 - Add Just Leveling compat to the above feature. Syncs on level-up
 
1.4.6
- Fix other log spam
 
1.4.5
- Fix log spam
 - Fix Autoleveling being required again
 
1.4.4
- Fix Autoleveling's config attribute modifiers per level never applying
 
1.4.3
- Add Autoleveling entity-specific attribute_modifiers per level
 
1.4.2
- Make Autoleveling integrations optional
 
1.4.1
- Optional crafting menu integrations, don't require IPL
 - Fix IPL + Traveler's Backpack integration sometimes not working
 
1.4.0
- IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
 - More mixin configuring
 
1.3.0
- Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
 - Added mob leveling based on structure
 - Added config options
 - Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
 
1.2.4
- Soft check for FTB Chunks/Passive Skill Tree instead of crashing
 - Add description to Challenge Orb
 
1.2.3
- Fix crash on dedicated servers
 - Fixed town portal scrolls sometimes teleporting to unsafe positions
 - Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
 
1.2.2
- Cancel leveling for fully passive mobs (cows, chickens, etc)
 - Clean up some unused event dynamic leveling stuff
 
1.2.1
- I don't remember. Why are you reading this? Who is downloading this?
 
1.2.0
- Challenge Orbs
 - Town Portal Scrolls
 - Force fix stamina HUD
 - Integrate levels+health bars
 - Outline dynamic leveling
 
1.0.0
- Initial Release
 
2.0.7
- Minimal patch for whatever the hell is going on in MMC5 with upgrade orbs
 
2.0.6
- Remove MND patch (no longer needed)
 
2.0.5
- Bump bundled MixinSquared
 
2.0.4
- Just remove apoli modifier inst modifications
 
2.0.3
- Patch Apoli inventory util
 - Patch Apoli modifier inst mixin
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
2.0.0
- Moved autoregen to Wayfinder's Medallion, now equippable
 - Patch survive filling recipe
 - Adjust level plate rendering
 - Patch Autoleveling not properly healing on mob summon
 - Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau
 
1.9.0
- Update Traveler's Backpack/Survive compat
 - Remap Iron's -> Ars Nouveau mana in Apotheosis
 - Update to and require Forge 47.4.0+
 
1.8.1
- Properly add Wayfinder's Medallion
 
1.8.0
- Add Wayfinder's Medallion
 - Add Automatic Structure Regen
 
1.7.4
- Add SDRP dimension translations
 
1.7.3
- Fix Level Display Renderer not respecting YDM's config
 
1.7.2
- Fix the cap from 1.7.1 applying to players. Update the default stack limit
 
1.7.1
- Capped the number of item stacks that can be dropped per entity (configurable)
 
1.7.0
- Backport Dynamic HUD Bars
 - Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
 - Disable Dungeons and Combat book usage
 - Nerfed a few problematic spells
 
1.6.1
- Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)
 
1.6.0
- Allow Town Portal scroll usage in any dimension
 - Fix Town Portal scrolls in spotty multiplayer environments
 
1.5.10
- Fix class initialization bug
 
1.5.9
- Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
 
1.5.8
- Disable a few more checks in Survive if temp isn't loaded
 - Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
 
1.5.7
- Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
 
1.5.6
- Also sync Skill Tree levels on point allocation
 
1.5.5
- Fix Just Leveling screen modifications not applying
 
1.5.4
- Fix level rendering bug introduced in 1.5.3
 
1.5.3
- Fix Town Portal Scrolls sometimes teleporting to unsafe locations
 
1.5.2
- Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
 
1.5.1
- Add level progress % to just leveling client level render
 - Normalize Just Leveling "player level" around 80 max points, //todo: config
 
1.5.0
- Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
 - Add Just Leveling compat to the above feature. Syncs on level-up
 
1.4.6
- Fix other log spam
 
1.4.5
- Fix log spam
 - Fix Autoleveling being required again
 
1.4.4
- Fix Autoleveling's config attribute modifiers per level never applying
 
1.4.3
- Add Autoleveling entity-specific attribute_modifiers per level
 
1.4.2
- Make Autoleveling integrations optional
 
1.4.1
- Optional crafting menu integrations, don't require IPL
 - Fix IPL + Traveler's Backpack integration sometimes not working
 
1.4.0
- IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
 - More mixin configuring
 
1.3.0
- Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
 - Added mob leveling based on structure
 - Added config options
 - Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
 
1.2.4
- Soft check for FTB Chunks/Passive Skill Tree instead of crashing
 - Add description to Challenge Orb
 
1.2.3
- Fix crash on dedicated servers
 - Fixed town portal scrolls sometimes teleporting to unsafe positions
 - Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
 
1.2.2
- Cancel leveling for fully passive mobs (cows, chickens, etc)
 - Clean up some unused event dynamic leveling stuff
 
1.2.1
- I don't remember. Why are you reading this? Who is downloading this?
 
1.2.0
- Challenge Orbs
 - Town Portal Scrolls
 - Force fix stamina HUD
 - Integrate levels+health bars
 - Outline dynamic leveling
 
1.0.0
- Initial Release
 
2.0.6
- Remove MND patch (no longer needed)
 
2.0.5
- Bump bundled MixinSquared
 
2.0.4
- Just remove apoli modifier inst modifications
 
2.0.3
- Patch Apoli inventory util
 - Patch Apoli modifier inst mixin
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
2.0.5
- Bump bundled MixinSquared
 
2.0.4
- Just remove apoli modifier inst modifications
 
2.0.3
- Patch Apoli inventory util
 - Patch Apoli modifier inst mixin
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
2.0.4
- Just remove apoli modifier inst modifications
 
2.0.3
- Patch Apoli inventory util
 - Patch Apoli modifier inst mixin
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
2.0.3
- Patch Apoli inventory util
 - Patch Apoli modifier inst mixin
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
2.0.2
- Fix MND crash, change attribute remapping
 
2.0.1
- Patch Puffish x mana unification (Neoforge)
 
2.0.0
- Combat music tweaks (fabric)
 - Remove custom resource bars
 
1.9.6
- JiJ AEA (Neo)
 
1.9.5
- Target Dummy patches
 
1.9.4
- Apothic Compats stuff
 
1.9.3
- More structure dump utils
 
1.9.2
- Remove Spell Engine x FTB Teams compat (no longer needed)
 - Cool starterkit stuff . mp3
 
1.9.1
- Reactive Music combat music patch
 
1.9.0
- Make challenge orb structures configurable, and populate more structures
 - Make custom resource bars configurable (just a toggle for now)
 - Add icon for mod menu
 
1.8.3
- Add internal structure dump command on fabric
 
1.8.2
- Affinity x Visual Workbench compat (Fabric)
 
1.8.1
- Update for Spell Engine 1.5+ (Fabric)
 - Bump armor/air up by 1 pixel
 
1.8.0
- Patch for Attributes GUI text color (neoforge)
 - Patch for Attributes GUI dynamic attributes (neoforge)
 
1.7.9
- Minor changes to Thermoo rendering logic
 
1.7.8
- Fix Mixin crash on Fabric from 1.7.7
 
1.7.7
- Improve sprites for the heat/cold overlays
 - Yeet dehydration patches
 
1.7.6
- Render low stamina as red instead of yellow
 - Made healthbar sprite a bit less bright
 - Improve Spell Engine FTB Teams compatibility
 
1.7.5
- Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)
 
1.7.4
- Fix inverted health bar hiding logic from 1.7.3
 
1.7.3
- Fix health bar showing in spectator mode
 
1.7.2
- Fix Iron's Spells being far weaker than intended (Neoforge)
 
1.7.1
- Fix crash on Dedicated Servers (Neoforge)
 
1.7.0
- Add FTB Teams support to Spell Engine
 
1.6.3
- Fix not displaying a scorchful wetness overlay (Fabric)
 
1.6.2
- Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)
 
1.6.1
- Don't render health bar in creative mode
 
1.6.0
- Add Hardcore Overlay
 
1.5.0
- Fix Overflowing Bars compat
 - Custom Hotbar now works on Fabric
 - More GUI/effect support improvements
 - Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)
 
1.4.0
- Fix casting an Iron's spell draining all of a player's mana
 - Fix Iron's Spells not actually being affected by Ars Nouveau spell power
 - GUI Tweaks
 
1.3.0
- Initial GUI overhaul
 
1.2.0
- Merged Iron's mana into Ars Nouveau mana
 - Merged Ars Nouveau spell power into Iron's spell power
 - Allowed Town Portal scrolls to be used in any dimension
 
1.1.1
- Update 1.21.1 packs logo
 
1.1.0
- Patch Dehydration (Fabric)
 
1.0.1
- Fix Twilight Forest x Better Combat head render conflict (Neoforge)
 
1.0.0
- Initial Multiloader Rewrite
 - Challenge Orbs, Town Portal Scrolls
 - Temperature Task (Fabric)
 - Quest Assets
 
