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Medieval

Medieval

Mod

Core Mod for the Medieval MC Modpacks

Client and server AdventureCursedGame MechanicsOptimizationUtility

48.5k downloads
7 followers
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2.0.6

  • Fix Traveler's Backpack being required

2.0.5

  • Nerf Shadowed Miasma from TO Tweaks

2.0.4

  • Nerf Terrible sword from Aquamirae, merge Aquamirae crit into Apotheosis crit

2.0.3

  • Fix Celestisynth patch from 2.0.2 not applying
  • Fix Eidolon and Wizards Reborn SkillTree patches not applying
  • Fix Autoleveling max-health patch from 2.0.0 not applying
  • Fix IaF Spellbooks' Frostward Ring not applying

2.0.2

  • Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block

2.0.1

  • Fix player-based mob leveling not working since 2.0.0

2.0.0

  • Moved autoregen to Wayfinder's Medallion, now equippable
  • Patch survive filling recipe
  • Adjust level plate rendering
  • Patch Autoleveling not properly healing on mob summon
  • Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau

1.9.0

  • Update Traveler's Backpack/Survive compat
  • Remap Iron's -> Ars Nouveau mana in Apotheosis
  • Update to and require Forge 47.4.0+

1.8.1

  • Properly add Wayfinder's Medallion

1.8.0

  • Add Wayfinder's Medallion
  • Add Automatic Structure Regen

1.7.4

  • Add SDRP dimension translations

1.7.3

  • Fix Level Display Renderer not respecting YDM's config

1.7.2

  • Fix the cap from 1.7.1 applying to players. Update the default stack limit

1.7.1

  • Capped the number of item stacks that can be dropped per entity (configurable)

1.7.0

  • Backport Dynamic HUD Bars
  • Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
  • Disable Dungeons and Combat book usage
  • Nerfed a few problematic spells

1.6.1

  • Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)

1.6.0

  • Allow Town Portal scroll usage in any dimension
  • Fix Town Portal scrolls in spotty multiplayer environments

1.5.10

  • Fix class initialization bug

1.5.9

  • Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)

1.5.8

  • Disable a few more checks in Survive if temp isn't loaded
  • Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench

1.5.7

  • Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)

1.5.6

  • Also sync Skill Tree levels on point allocation

1.5.5

  • Fix Just Leveling screen modifications not applying

1.5.4

  • Fix level rendering bug introduced in 1.5.3

1.5.3

  • Fix Town Portal Scrolls sometimes teleporting to unsafe locations

1.5.2

  • Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)

1.5.1

  • Add level progress % to just leveling client level render
  • Normalize Just Leveling "player level" around 80 max points, //todo: config

1.5.0

  • Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
  • Add Just Leveling compat to the above feature. Syncs on level-up

1.4.6

  • Fix other log spam

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

2.0.8

  • Remove Affinity compat
  • Fix Orb of Oblivion

2.0.7

  • Minimal patch for whatever the hell is going on in MMC5 with upgrade orbs

2.0.6

  • Remove MND patch (no longer needed)

2.0.5

  • Bump bundled MixinSquared

2.0.4

  • Just remove apoli modifier inst modifications

2.0.3

  • Patch Apoli inventory util
  • Patch Apoli modifier inst mixin

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

2.0.4

  • Nerf Terrible sword from Aquamirae, merge Aquamirae crit into Apotheosis crit

2.0.3

  • Fix Celestisynth patch from 2.0.2 not applying
  • Fix Eidolon and Wizards Reborn SkillTree patches not applying
  • Fix Autoleveling max-health patch from 2.0.0 not applying
  • Fix IaF Spellbooks' Frostward Ring not applying

2.0.2

  • Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block

2.0.1

  • Fix player-based mob leveling not working since 2.0.0

2.0.0

  • Moved autoregen to Wayfinder's Medallion, now equippable
  • Patch survive filling recipe
  • Adjust level plate rendering
  • Patch Autoleveling not properly healing on mob summon
  • Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau

1.9.0

  • Update Traveler's Backpack/Survive compat
  • Remap Iron's -> Ars Nouveau mana in Apotheosis
  • Update to and require Forge 47.4.0+

1.8.1

  • Properly add Wayfinder's Medallion

1.8.0

  • Add Wayfinder's Medallion
  • Add Automatic Structure Regen

1.7.4

  • Add SDRP dimension translations

1.7.3

  • Fix Level Display Renderer not respecting YDM's config

1.7.2

  • Fix the cap from 1.7.1 applying to players. Update the default stack limit

1.7.1

  • Capped the number of item stacks that can be dropped per entity (configurable)

1.7.0

  • Backport Dynamic HUD Bars
  • Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
  • Disable Dungeons and Combat book usage
  • Nerfed a few problematic spells

1.6.1

  • Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)

1.6.0

  • Allow Town Portal scroll usage in any dimension
  • Fix Town Portal scrolls in spotty multiplayer environments

1.5.10

  • Fix class initialization bug

1.5.9

  • Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)

1.5.8

  • Disable a few more checks in Survive if temp isn't loaded
  • Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench

1.5.7

  • Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)

1.5.6

  • Also sync Skill Tree levels on point allocation

1.5.5

  • Fix Just Leveling screen modifications not applying

1.5.4

  • Fix level rendering bug introduced in 1.5.3

1.5.3

  • Fix Town Portal Scrolls sometimes teleporting to unsafe locations

1.5.2

  • Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)

1.5.1

  • Add level progress % to just leveling client level render
  • Normalize Just Leveling "player level" around 80 max points, //todo: config

1.5.0

  • Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
  • Add Just Leveling compat to the above feature. Syncs on level-up

1.4.6

  • Fix other log spam

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

2.0.3

  • Fix Celestisynth patch from 2.0.2 not applying
  • Fix Eidolon and Wizards Reborn SkillTree patches not applying
  • Fix Autoleveling max-health patch from 2.0.0 not applying
  • Fix IaF Spellbooks' Frostward Ring not applying

2.0.2

  • Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block

2.0.1

  • Fix player-based mob leveling not working since 2.0.0

2.0.0

  • Moved autoregen to Wayfinder's Medallion, now equippable
  • Patch survive filling recipe
  • Adjust level plate rendering
  • Patch Autoleveling not properly healing on mob summon
  • Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau

1.9.0

  • Update Traveler's Backpack/Survive compat
  • Remap Iron's -> Ars Nouveau mana in Apotheosis
  • Update to and require Forge 47.4.0+

1.8.1

  • Properly add Wayfinder's Medallion

1.8.0

  • Add Wayfinder's Medallion
  • Add Automatic Structure Regen

1.7.4

  • Add SDRP dimension translations

1.7.3

  • Fix Level Display Renderer not respecting YDM's config

1.7.2

  • Fix the cap from 1.7.1 applying to players. Update the default stack limit

1.7.1

  • Capped the number of item stacks that can be dropped per entity (configurable)

1.7.0

  • Backport Dynamic HUD Bars
  • Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
  • Disable Dungeons and Combat book usage
  • Nerfed a few problematic spells

1.6.1

  • Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)

1.6.0

  • Allow Town Portal scroll usage in any dimension
  • Fix Town Portal scrolls in spotty multiplayer environments

1.5.10

  • Fix class initialization bug

1.5.9

  • Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)

1.5.8

  • Disable a few more checks in Survive if temp isn't loaded
  • Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench

1.5.7

  • Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)

1.5.6

  • Also sync Skill Tree levels on point allocation

1.5.5

  • Fix Just Leveling screen modifications not applying

1.5.4

  • Fix level rendering bug introduced in 1.5.3

1.5.3

  • Fix Town Portal Scrolls sometimes teleporting to unsafe locations

1.5.2

  • Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)

1.5.1

  • Add level progress % to just leveling client level render
  • Normalize Just Leveling "player level" around 80 max points, //todo: config

1.5.0

  • Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
  • Add Just Leveling compat to the above feature. Syncs on level-up

1.4.6

  • Fix other log spam

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

2.0.2

  • Update Celestisynth x Passive Skill Tree compat to use Starlit Factory block

2.0.1

  • Fix player-based mob leveling not working since 2.0.0

2.0.0

  • Moved autoregen to Wayfinder's Medallion, now equippable
  • Patch survive filling recipe
  • Adjust level plate rendering
  • Patch Autoleveling not properly healing on mob summon
  • Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau

1.9.0

  • Update Traveler's Backpack/Survive compat
  • Remap Iron's -> Ars Nouveau mana in Apotheosis
  • Update to and require Forge 47.4.0+

1.8.1

  • Properly add Wayfinder's Medallion

1.8.0

  • Add Wayfinder's Medallion
  • Add Automatic Structure Regen

1.7.4

  • Add SDRP dimension translations

1.7.3

  • Fix Level Display Renderer not respecting YDM's config

1.7.2

  • Fix the cap from 1.7.1 applying to players. Update the default stack limit

1.7.1

  • Capped the number of item stacks that can be dropped per entity (configurable)

1.7.0

  • Backport Dynamic HUD Bars
  • Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
  • Disable Dungeons and Combat book usage
  • Nerfed a few problematic spells

1.6.1

  • Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)

1.6.0

  • Allow Town Portal scroll usage in any dimension
  • Fix Town Portal scrolls in spotty multiplayer environments

1.5.10

  • Fix class initialization bug

1.5.9

  • Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)

1.5.8

  • Disable a few more checks in Survive if temp isn't loaded
  • Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench

1.5.7

  • Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)

1.5.6

  • Also sync Skill Tree levels on point allocation

1.5.5

  • Fix Just Leveling screen modifications not applying

1.5.4

  • Fix level rendering bug introduced in 1.5.3

1.5.3

  • Fix Town Portal Scrolls sometimes teleporting to unsafe locations

1.5.2

  • Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)

1.5.1

  • Add level progress % to just leveling client level render
  • Normalize Just Leveling "player level" around 80 max points, //todo: config

1.5.0

  • Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
  • Add Just Leveling compat to the above feature. Syncs on level-up

1.4.6

  • Fix other log spam

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

2.0.1

  • Fix player-based mob leveling not working since 2.0.0

2.0.0

  • Moved autoregen to Wayfinder's Medallion, now equippable
  • Patch survive filling recipe
  • Adjust level plate rendering
  • Patch Autoleveling not properly healing on mob summon
  • Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau

1.9.0

  • Update Traveler's Backpack/Survive compat
  • Remap Iron's -> Ars Nouveau mana in Apotheosis
  • Update to and require Forge 47.4.0+

1.8.1

  • Properly add Wayfinder's Medallion

1.8.0

  • Add Wayfinder's Medallion
  • Add Automatic Structure Regen

1.7.4

  • Add SDRP dimension translations

1.7.3

  • Fix Level Display Renderer not respecting YDM's config

1.7.2

  • Fix the cap from 1.7.1 applying to players. Update the default stack limit

1.7.1

  • Capped the number of item stacks that can be dropped per entity (configurable)

1.7.0

  • Backport Dynamic HUD Bars
  • Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
  • Disable Dungeons and Combat book usage
  • Nerfed a few problematic spells

1.6.1

  • Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)

1.6.0

  • Allow Town Portal scroll usage in any dimension
  • Fix Town Portal scrolls in spotty multiplayer environments

1.5.10

  • Fix class initialization bug

1.5.9

  • Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)

1.5.8

  • Disable a few more checks in Survive if temp isn't loaded
  • Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench

1.5.7

  • Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)

1.5.6

  • Also sync Skill Tree levels on point allocation

1.5.5

  • Fix Just Leveling screen modifications not applying

1.5.4

  • Fix level rendering bug introduced in 1.5.3

1.5.3

  • Fix Town Portal Scrolls sometimes teleporting to unsafe locations

1.5.2

  • Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)

1.5.1

  • Add level progress % to just leveling client level render
  • Normalize Just Leveling "player level" around 80 max points, //todo: config

1.5.0

  • Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
  • Add Just Leveling compat to the above feature. Syncs on level-up

1.4.6

  • Fix other log spam

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

2.0.7

  • Minimal patch for whatever the hell is going on in MMC5 with upgrade orbs

2.0.6

  • Remove MND patch (no longer needed)

2.0.5

  • Bump bundled MixinSquared

2.0.4

  • Just remove apoli modifier inst modifications

2.0.3

  • Patch Apoli inventory util
  • Patch Apoli modifier inst mixin

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

2.0.0

  • Moved autoregen to Wayfinder's Medallion, now equippable
  • Patch survive filling recipe
  • Adjust level plate rendering
  • Patch Autoleveling not properly healing on mob summon
  • Fix startup crash if Iron's and Apotheosis were present, but not Ars Nouveau

1.9.0

  • Update Traveler's Backpack/Survive compat
  • Remap Iron's -> Ars Nouveau mana in Apotheosis
  • Update to and require Forge 47.4.0+

1.8.1

  • Properly add Wayfinder's Medallion

1.8.0

  • Add Wayfinder's Medallion
  • Add Automatic Structure Regen

1.7.4

  • Add SDRP dimension translations

1.7.3

  • Fix Level Display Renderer not respecting YDM's config

1.7.2

  • Fix the cap from 1.7.1 applying to players. Update the default stack limit

1.7.1

  • Capped the number of item stacks that can be dropped per entity (configurable)

1.7.0

  • Backport Dynamic HUD Bars
  • Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
  • Disable Dungeons and Combat book usage
  • Nerfed a few problematic spells

1.6.1

  • Experimental - disable Entity Linked Item Stack-related logic in Apoli. (This should be a massive performance increase in some cases, but will break some custom Origins!)

1.6.0

  • Allow Town Portal scroll usage in any dimension
  • Fix Town Portal scrolls in spotty multiplayer environments

1.5.10

  • Fix class initialization bug

1.5.9

  • Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)

1.5.8

  • Disable a few more checks in Survive if temp isn't loaded
  • Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench

1.5.7

  • Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)

1.5.6

  • Also sync Skill Tree levels on point allocation

1.5.5

  • Fix Just Leveling screen modifications not applying

1.5.4

  • Fix level rendering bug introduced in 1.5.3

1.5.3

  • Fix Town Portal Scrolls sometimes teleporting to unsafe locations

1.5.2

  • Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)

1.5.1

  • Add level progress % to just leveling client level render
  • Normalize Just Leveling "player level" around 80 max points, //todo: config

1.5.0

  • Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
  • Add Just Leveling compat to the above feature. Syncs on level-up

1.4.6

  • Fix other log spam

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

2.0.6

  • Remove MND patch (no longer needed)

2.0.5

  • Bump bundled MixinSquared

2.0.4

  • Just remove apoli modifier inst modifications

2.0.3

  • Patch Apoli inventory util
  • Patch Apoli modifier inst mixin

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

2.0.5

  • Bump bundled MixinSquared

2.0.4

  • Just remove apoli modifier inst modifications

2.0.3

  • Patch Apoli inventory util
  • Patch Apoli modifier inst mixin

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

2.0.4

  • Just remove apoli modifier inst modifications

2.0.3

  • Patch Apoli inventory util
  • Patch Apoli modifier inst mixin

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

2.0.3

  • Patch Apoli inventory util
  • Patch Apoli modifier inst mixin

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

2.0.2

  • Fix MND crash, change attribute remapping

2.0.1

  • Patch Puffish x mana unification (Neoforge)

2.0.0

  • Combat music tweaks (fabric)
  • Remove custom resource bars

1.9.6

  • JiJ AEA (Neo)

1.9.5

  • Target Dummy patches

1.9.4

  • Apothic Compats stuff

1.9.3

  • More structure dump utils

1.9.2

  • Remove Spell Engine x FTB Teams compat (no longer needed)
  • Cool starterkit stuff . mp3

1.9.1

  • Reactive Music combat music patch

1.9.0

  • Make challenge orb structures configurable, and populate more structures
  • Make custom resource bars configurable (just a toggle for now)
  • Add icon for mod menu

1.8.3

  • Add internal structure dump command on fabric

1.8.2

  • Affinity x Visual Workbench compat (Fabric)

1.8.1

  • Update for Spell Engine 1.5+ (Fabric)
  • Bump armor/air up by 1 pixel

1.8.0

  • Patch for Attributes GUI text color (neoforge)
  • Patch for Attributes GUI dynamic attributes (neoforge)

1.7.9

  • Minor changes to Thermoo rendering logic

1.7.8

  • Fix Mixin crash on Fabric from 1.7.7

1.7.7

  • Improve sprites for the heat/cold overlays
  • Yeet dehydration patches

1.7.6

  • Render low stamina as red instead of yellow
  • Made healthbar sprite a bit less bright
  • Improve Spell Engine FTB Teams compatibility

1.7.5

  • Stamina bar Green -> Yellow -> Red at 6 or lower (sprint threshold)

1.7.4

  • Fix inverted health bar hiding logic from 1.7.3

1.7.3

  • Fix health bar showing in spectator mode

1.7.2

  • Fix Iron's Spells being far weaker than intended (Neoforge)

1.7.1

  • Fix crash on Dedicated Servers (Neoforge)

1.7.0

  • Add FTB Teams support to Spell Engine

1.6.3

  • Fix not displaying a scorchful wetness overlay (Fabric)

1.6.2

  • Fix random crash with Alshanex's Familiars (or other mods with spellcasting mobs)

1.6.1

  • Don't render health bar in creative mode

1.6.0

  • Add Hardcore Overlay

1.5.0

  • Fix Overflowing Bars compat
  • Custom Hotbar now works on Fabric
  • More GUI/effect support improvements
  • Added preliminary hotbars compat for Scorchful/Frostiful (Fabric)

1.4.0

  • Fix casting an Iron's spell draining all of a player's mana
  • Fix Iron's Spells not actually being affected by Ars Nouveau spell power
  • GUI Tweaks

1.3.0

  • Initial GUI overhaul

1.2.0

  • Merged Iron's mana into Ars Nouveau mana
  • Merged Ars Nouveau spell power into Iron's spell power
  • Allowed Town Portal scrolls to be used in any dimension

1.1.1

  • Update 1.21.1 packs logo

1.1.0

  • Patch Dehydration (Fabric)

1.0.1

  • Fix Twilight Forest x Better Combat head render conflict (Neoforge)

1.0.0

  • Initial Multiloader Rewrite
  • Challenge Orbs, Town Portal Scrolls
  • Temperature Task (Fabric)
  • Quest Assets

External resources


Project members

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Member


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