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  • added compatibility with better smithing upgrades
  • quadrupled durability for all hammers to make them more viable (suggestion from @captainmartuuk)
  • nerfed hammers efficiency to balance the durability gain
  • updated mod version
  • hammer breaking area is now based on the targeted block face instead of player orientation (suggestion from @VisanD21)
  • added compatibility with create’s conditionally loaded crushed tin products (suggestion from @OmniBLU2005)
  • updated mod version
  • fixed hammers not working with create stones (thanks @VisanD21)
  • added compatibility with better gold equipment for gold hammer and paxel
  • tin-based hopper recipe now uses #c:chests/wooden for better modpack compatibility (suggestion from @akaruz64)
  • updated mod version
  • hammers are now compatible with better combat (suggestion from @Endeavour)
  • all armors and tools can me smelted back into nuggets (suggestion from @awesome_kalam35)
  • paxels can now strip copper of oxidization and remove wax (thanks @user_zl8zn83rpq68ohhz)
  • added standard #c tags for coal and charcoal dusts
  • simplified gunpowder recipes (now require 2 ingredients instead of 3)
  • fixed lower-tier hammers being able to break obsidian-level blocks (missing note from earlier 1.21.1 patch) (thanks @Paitshen)
  • fixed paxels losing durability when stripping logs or tilling paths while in creative mode
  • updated mod version
  • paxels can now create paths and strip logs (thanks @HyenaPlayGames)
  • added data load conditions for all compatibility recipes (should fix the issue reported by @Electrical_Hawk)
  • reworked data structure and removed unused files
  • updated mod version
  • added zh_cn translation (thanks @swe3per)
  • updated mod version
  • fixed attack values on certain tools and weapons (thanks @HyenaPlayGames)
  • updated alloy recipes for better compatibility with other mods
  • updated registry order
  • updated mod version
  • fixed silk touch enchantment not working on hammers (thanks @HyenaPlayGames)
  • fixed create dreams and desires compat
  • fixed some block properties
  • added missing neoforge #c tags to all blocks and items
  • added the #cluster_max_harvestables tag to pickaxes, hammers and paxels (thanks @HyenaPlayGames)
  • removed legacy forge tags
  • updated data structure for better readability
  • updated mod version

1.21.1 neoforge port for create update 6

  • added tool tags / armor tags for all equipment (thanks @omegablu7)
  • added compatibility for tinkers construct latest update (steel casting/crafting) (forge)
  • updated mod version
  • fixed create compatibility recipe for crushing tin ores
  • buffed steel block hardness
  • fixed tinkers construct/tetra compatibility for storage blocks
  • fixed paxels not being unable to mine storage blocks (forge)
  • updated mod version
  • fixed crushed ore compatibility with tinker's construct/hephaestus (thanks @captainmartuuk)
  • updated mod version
  • added tin, bronze, and steel sheets
  • added compatibility with create: dreams & desires
  • added compatibility with epic knights
  • fixed tin block to tin ingots recipe (thanks @Tynot)
  • fixed tinker's construct/hephaestus compatibility for raw tin (thanks @captainmartuuk)
  • updated data path for materials, alloys and compatibility recipes
  • added a bunch of item tags
  • fixed enchantment support for paxels (forge/neoforge)
  • updated item registry order
  • added ru_ru (thanks @Lawren) (partial - tooltips coming next update)
  • updated mod version
  • added back tetra and silentgear compatibility (forge)
  • fixed tin ore not being mineable with specific tool types
  • removed #c tags (forge)
  • simplified data structure
  • added a bunch of block/item tags, mostly for ore blocks
  • added compatibility recipes using tags for all tools, armor and weapons
  • fixed a sound issue with raw tin block
  • updated mod logo
  • updated mod version

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robinfrt

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