- added compatibility with better smithing upgrades
- quadrupled durability for all hammers to make them more viable (suggestion from @captainmartuuk)
- nerfed hammers efficiency to balance the durability gain
- updated mod version
- hammer breaking area is now based on the targeted block face instead of player orientation (suggestion from @VisanD21)
- added compatibility with create’s conditionally loaded crushed tin products (suggestion from @OmniBLU2005)
- updated mod version
- fixed hammers not working with create stones (thanks @VisanD21)
- added compatibility with better gold equipment for gold hammer and paxel
- tin-based hopper recipe now uses #c:chests/wooden for better modpack compatibility (suggestion from @akaruz64)
- updated mod version
- hammers are now compatible with better combat (suggestion from @Endeavour)
- all armors and tools can me smelted back into nuggets (suggestion from @awesome_kalam35)
- paxels can now strip copper of oxidization and remove wax (thanks @user_zl8zn83rpq68ohhz)
- added standard #c tags for coal and charcoal dusts
- simplified gunpowder recipes (now require 2 ingredients instead of 3)
- fixed lower-tier hammers being able to break obsidian-level blocks (missing note from earlier 1.21.1 patch) (thanks @Paitshen)
- fixed paxels losing durability when stripping logs or tilling paths while in creative mode
- updated mod version
- paxels can now create paths and strip logs (thanks @HyenaPlayGames)
- added data load conditions for all compatibility recipes (should fix the issue reported by @Electrical_Hawk)
- reworked data structure and removed unused files
- updated mod version
- added zh_cn translation (thanks @swe3per)
- updated mod version
- fixed attack values on certain tools and weapons (thanks @HyenaPlayGames)
- updated alloy recipes for better compatibility with other mods
- updated registry order
- updated mod version
- fixed silk touch enchantment not working on hammers (thanks @HyenaPlayGames)
- fixed create dreams and desires compat
- fixed some block properties
- added missing neoforge #c tags to all blocks and items
- added the #cluster_max_harvestables tag to pickaxes, hammers and paxels (thanks @HyenaPlayGames)
- removed legacy forge tags
- updated data structure for better readability
- updated mod version
1.21.1 neoforge port for create update 6
- added tool tags / armor tags for all equipment (thanks @omegablu7)
- added compatibility for tinkers construct latest update (steel casting/crafting) (forge)
- updated mod version
- fixed create compatibility recipe for crushing tin ores
- buffed steel block hardness
- fixed tinkers construct/tetra compatibility for storage blocks
- fixed paxels not being unable to mine storage blocks (forge)
- updated mod version
- fixed crushed ore compatibility with tinker's construct/hephaestus (thanks @captainmartuuk)
- updated mod version
- added tin, bronze, and steel sheets
- added compatibility with create: dreams & desires
- added compatibility with epic knights
- fixed tin block to tin ingots recipe (thanks @Tynot)
- fixed tinker's construct/hephaestus compatibility for raw tin (thanks @captainmartuuk)
- updated data path for materials, alloys and compatibility recipes
- added a bunch of item tags
- fixed enchantment support for paxels (forge/neoforge)
- updated item registry order
- added ru_ru (thanks @Lawren) (partial - tooltips coming next update)
- updated mod version
- added back tetra and silentgear compatibility (forge)
- fixed tin ore not being mineable with specific tool types
- removed #c tags (forge)
- simplified data structure
- added a bunch of block/item tags, mostly for ore blocks
- added compatibility recipes using tags for all tools, armor and weapons
- fixed a sound issue with raw tin block
- updated mod logo
- updated mod version


