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A simple mod adding multiple layers of clouds with configurable height, thickness, speed and direction.

Default Layers

By default, there are two layers of clouds:

  • Fancy style clouds at Y: 180
  • Fast style clouds at Y: 256

These resemble Cumulus and Cirrus clouds.

Between two cloud layers on a mountain top Lower fancy clouds on the left, higher fast clouds on the right

Custom Layers

You can add or edit existing cloud layers using the config menu (accessible with mod menu). Alternatively, edit the config file at config/cloud-layers.json.

A custom cloud layer being added in the config menu A tall cloud layer floating just above the sea

Cloud Appearance

Use the following options to change the shape of clouds:

  • Thickness, the vertical width of the cloud layer
    • If 0, they are rendered as Fast style clouds
    • Vanilla Fancy style clouds have thickness 4
  • Scale, the horizontal width of each cloud pixel
    • This is always 12 in vanilla

You can also change the opacity, making clouds transparent.

Tall and thin clouds Wide, flat and slightly transparent clouds

Cloud Movement

You can change the speed that clouds move, and select the direction of movement.

Fast moving cloud layers

The option Use Relative Height makes a cloud layer appear to stay fixed in the sky, regardless of how high the player goes, simulating a skybox effect.

Conditions to render

You can add layers that only show up when it is raining.

Project members

pymsrps

Member


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID