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  • Reworked biome replacement code. This should be unnoticeable, but it will prevent rules-not-loading type of bugs from happening again in the future.
  • Log messages are now a bit more informative
  • Added functionality for removing biomes (instead of replacing them)

Biome removal is a potentially unstable feature. It can mess up biome distribution, or even cause crashes. Please test thoroughly before using it in a world you care about!
You can remove a biome using a "null" keyword:

minecraft:desert > null
  • Fixed the dreaded "Rules not applying on world load" bug
  • Added biome tag support

  • In config file, comments now start with ! instead of #.

    Note: If you used comments (#) in your config file, you might see errors in game logs. You might need to manually change every # to ! to fix it.

  • New icon by LegendarySpy

Known issue: in singleplayer, rules will not load when loading an existing world. As a workaround, you might need to load into a world twice. More information: https://github.com/WerDei/Biome-Replacer/issues/12

  • Added 1.21 + 1.21.1 suport
  • Ported to Forge
  • Added description, links, icon
  • Quick fix to get it working on Quilt correctly

External resources


Project members

Werdei

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID