oSzoukaua's: Lucky blocks
This is a datapack created by me, oSzoukaua, based on the original mod by the name "Lucky Blocks"
This Datapack adds craftable Lucky blocks with varying Luck levels, and a lot of possible different "Events"
This resource pack removes all Water and Fog visuals in the game!
This is a resource pack that simply mutes/reduces the amount of villager sounds!
Makes the grass and foliage in the world more lush! and full of life!
Allows you to place down raw fish, and minecarts just like how you would an armor stand or a boat! ^-^
Makes the potion items slightly animated!
This pack makes your crosshair smaller, and sleeker! more screen space to enjoy the game :)
This Datapack makes spiders more realistic! and much cuter!
A Datapack/mod that makes bees smaller! 80% smaller!
This resource pack is made for Customization! it changed what the totem looks like when it is held, only for the player holding it, and allows for a overlay on your HUD that can be changed to anything.
Changes the thickness of carpet like blocks!
This pack makes the texture of creepers better blend with modern vanilla grass!
A Datapack/mod that provides a simple chat-based UI to adjust your player height! both in Centimetres and Feet/Inches!
Want to see how much damage you do? Now you can see it though floating numbers!
Enchantment that can be put on tools, preventing them from getting used/broken past 10 durability left!
Visible importance! makes certain important and/or technically useful blocks distinctly unique and visible with a hazard outline!
Add a recipe to make a sticky piston with a piston, and a bottle of honey!
Makes slimes smaller the less health they have, and bigger the more health they have!
This resource pack makes your crosshair smaller, and sleeker! More screen space to enjoy the game!
Full compatibility with Dynamic Crosshair! :)
This is a quick recourse pack that aims to lower the amount of particles emitted by cherry leaves! ( by about 60-70-ish % )
Do you hate yourself? Do you want a "real" challenge?
have you considered... invisible Wardens?