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Currently shader is WIP, expect many bugs.

Features

  1. Fast and low quality shadows, fixed to pixels.
  2. It has a sunset and sunrise special thing? It just makes the world a lot more oranger and brighter.
  3. Handheld lighting, and more softer lighting for light sources
  4. Wavy plants
  5. Atmosphere
  6. Watershader, makes your screen wavy
  7. Chromatic aberration That should be all, maybe some other things I might not have remembered but again, the shadows are very buggy, so is the fig but other than those, I think its playable. The End kind of just doesn't have any of the shader's lights, and the Nether is bearable(in my minimal testing), but I will definitely revist this again. That's all so have fun!

*Note: it works best with a 6 render dist currently because I messed up the shadow radius thing, currently fixing this. Seems to work fine in OPtifine for some reason?

Project members

ChamelonStudios

Organization


Technical information

License
ARR
Project ID