Currently shader is WIP, expect many bugs.
Features
- Fast and low quality shadows, fixed to pixels.
- It has a sunset and sunrise special thing? It just makes the world a lot more oranger and brighter.
- Handheld lighting, and more softer lighting for light sources
- Wavy plants
- Atmosphere
- Watershader, makes your screen wavy
- Chromatic aberration That should be all, maybe some other things I might not have remembered but again, the shadows are very buggy, so is the fig but other than those, I think its playable. The End kind of just doesn't have any of the shader's lights, and the Nether is bearable(in my minimal testing), but I will definitely revist this again. That's all so have fun!
*Note: it works best with a 6 render dist currently because I messed up the shadow radius thing, currently fixing this. Seems to work fine in OPtifine for some reason?
