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Added end tint back. Added cheat option to hand lighting. Improved menus. Fixed lines extending to infinity.

Added Colorwheel support.

Improved compatibility with older systems.

Fixed block outline.

Fixed error when disabling fog.

Fixed leaves on 1.21.11

Added block reflection opacity slider

Improved reflections.

Improved dynamic torch light.

Improved reflections.

Fixed translucent blocks not having ambient occlusion.

Improved reflections.

Improved menus.

Fixed several bugs.

Improved torch light on moody.

Fixed reflections on Optifine.

Fixed artifacts on some mods.

Improved block reflections.

Miniature 2.18

by ukrech on Sep 24, 2025
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Added block reflections.

Added cloud fade close to sunset.

Miniature 2.17

by ukrech on Sep 18, 2025
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Vastly improved reflections quality and performance. Improved particles. Improved indoor lighting.

Fixed particles not rendering.

Fixed opacity being black.

Fixed non-waxed copper trapdoors being highlighted while holding a honeycomb.

Improved fog.

Improved lighting.

Added distance fog.

Improved reflections under water.

Improved sun light rules.

Improved moody lighting.

Improved support for moody brightness. Improved clouds on sunset.

Miniature 2.15

by ukrech on Jun 29, 2025
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Reworked sky and fog. Fixed fire having a shadow. Fixed end sky being weird.

Added new thin blocks. Fixed (hopefully) some cards having a fog too strong.

Fixes some mobs' eyes. Fixes end sky being way too bright.

External resources


Project members

ukrech

Owner


Technical information

License
MIT
Project ID