Changelog
- Added rainbows. By default, they appear after rain
- Added support for PBR porosity & SSS
- Slight improvements to ambient occlusion quality
- Added a few customization options: border fog falloff, selection outline color
- Fix particles not being lit up by handheld lights
- Fix fog being weaker in older game versions
- Fix custom skyboxes in the end
- Fix image sharpening running in the wrong color space
- Small optimizations
Files
Mellow Shader v3.1.1.zip(611.39 KiB) Primary Download

