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Mello

Mello is a shader designed to deliver high performance with great visuals. It uses efficient and minimal algorithms for visuals to get better performance. It has different profiles and configurable options.

Preview of the shader

  • Bloom
  • Shadows
  • Volumetric Water
  • Subsurface Scattering
  • Reflections
  • Fresnel

Coming Soon :

  • Penumbra shadows
  • Volumetric clouds and fog
  • Dynamic lighting
  • More accurate effects
  • More efficient code

Currently in development

External resources


Project members

skotah

Owner


Technical information

License
ARR
Project ID