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Optimized Lightmap Calculation

  • Rewrote parts of the lightmap calculation logic.

Optimized FPS Performance

  • Reapply ftransform optimization.

Changes

OptiFine Support Fixed

  • Fixed the issue of being unable to load on the new version of OptiFine:

    The shader uses varying coord0, but previous shader does not write to it.

Changes

Multi-Language Support

  • Multilingual support has been added.

    Official translations:

    • English
    • Chinese Simplified

Changes

TAA Sharpening Support

  • TAA anti-aliasing is now available for users who need it.

Changes

Nether lighting improved

  • Enhanced ambient brightness in the Nether to make easier to see things clearly.

End rendering fix

  • Fixed an issue with extreme bright in the End.
  • Fixed an issue where there was a blue sky in the End.

New Features

  • The sky of the End now has an exclusive atmosphere.

Fixed BUG

  • Entities in water incorrectly glow.

Changes

  • Removed some unnecessary features from Chocapic13's Shaders.
  • Fixed some bugs.
  • Made certain degree of optimization.

Welcome try this shaders!

External resources


Project members

Author87668

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Technical information