Optimized Lightmap Calculation
- Rewrote parts of the lightmap calculation logic.
Optimized FPS Performance
- Reapply ftransform optimization.
Changes
OptiFine Support Fixed
-
Fixed the issue of being unable to load on the new version of OptiFine:
The shader uses varying coord0, but previous shader does not write to it.
Changes
Multi-Language Support
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Multilingual support has been added.
Official translations:
- English
- Chinese Simplified
Changes
TAA Sharpening Support
- TAA anti-aliasing is now available for users who need it.
Changes
Nether lighting improved
- Enhanced ambient brightness in the Nether to make easier to see things clearly.
End rendering fix
- Fixed an issue with extreme bright in the End.
- Fixed an issue where there was a blue sky in the End.
New Features
- The sky of the End now has an exclusive atmosphere.
Fixed BUG
- Entities in water incorrectly glow.
Changes
- Removed some unnecessary features from Chocapic13's Shaders.
- Fixed some bugs.
- Made certain degree of optimization.
Welcome try this shaders!


