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Stellar Tweaks is a fully customizable resource pack focused on keeping the vanilla look and style!

All mods are 100% optional.

Additionally, please keep in mind that this pack does receive periodic updates with new fixes, tweaks, and content.

Many of the changes are QoL features and the pack even fixes a few vanilla issues. Some of the features parity stuff in Bedrock as well! Images of everything are in the gallery.

Image that says "Now... The Goods:.

Click to see the full list of features

Reminder that almost everything can be toggled on/off with the help of respackopts!

Items:

  • Tools sprites were updated to match the new color palette for their respective materials
  • Bow color palette matches crossbow
  • Redone bow animation
  • Redone crossbow animation
  • Crossbow model so the string doesn't clip through the entire crossbow
  • Accurate spyglass, the spyglass sprite & model reflect its crafting recipe.
  • Eating particles are fixed, no more eating apple stems, bowls, and glow berry leaves
  • 3D firework rocket models
  • Color-coded 3D fireworks (Chime only, Optifine/CIT Resewn does not support this feature)
  • Colored axolotl buckets (CIT Resewn or Chime)
  • 3D held torches & lever
  • Animated bottle o' enchanting/experience bottle
  • Centered ender pearls and eyes
  • Melons and bowls were told to be there or be square and chose square (Square melons and square bowls)
  • Retextured wheat
  • Arrows have flint heads
  • Lead looks like it uses slime to reflect its crafting recipe
  • The flower pot has been squarified
  • Better emerald texture
  • Blinking eye of ender

Blocks:

  • Better dirt & dirt variants (Affects ALL instances of dirt, rooted, mycelium, snowy, etc.)
  • Better stone and stone variants
  • Deepslate variants
  • (Overworld) Ore variants
  • Grass & tall grass now have variation to them
  • Glow berry vines (Cave vines) now have variation
  • Better looking & variated sunflowers
  • Variated crafting table sides
  • Animated torches (torch, soul torch, & redstone torch)
  • Redder redstone torch
  • Fixed seagrass clipping out of water
  • Better levers with a Redstone power indicator
  • Farmland now has sides
  • Farmland has proper textures for each moisture level
  • Better sugar cane texture
  • Fixed flower pots
  • Centered chiseled bricks
  • Variated redstone dust
  • Dripleaf stems no longer clip into the leaf
  • Better ender dragon egg texture and model
  • Melons and pumpkins have a bottom texture
  • Better enchanting table texture
  • Enchanting table book z-fighting has been fixed
  • Better bedrock texture
  • Better iron bar texture
  • Muddier mud (Mud is brown)
  • Better fence textures
  • Better button textures
  • Better better pressure plate textures
  • Blinking ender portal frame

Entities:

  • Cows have a better model (ETF & EMF required) Currently removed because it is broken
  • Baby cow model (ETF & EMF required) Currently removed because it is broken
  • Baby cows do not have horns or an udder (ETF & EMF required) Currently removed because it is broken
  • Sheared sheep now retain their color, inspired by Bedrock which does the same. (ETF required)
  • Better chicken model (ETF & EMF required) Currently removed because it is broken
  • Baby chick model (ETF & EMF required) Currently removed because it is broken
  • Chicken variants (ETF & EMF required) Currently removed because it is broken
  • Fixed pivot on the chicken's wings (ETF & EMF required) Currently removed because it is broken
  • Iron golem flowers are red, like the roses they give
  • Creepers have a better texture
  • Blaze underside has been fixed
  • Donkeys have satchels instead of chests
  • Better chest texture
  • Chests have proper particles

GUI:

If respackopts is installed there are multiple different choices you can make, including a vanilla/off toggle for almost all features

  • Hearts have been given more depth and detail

  • Hunger now resembles carrots, instead of a food item that doesn't even exist in-game

  • Hotbar no longer has that ugly background, and has been made much cleaner but still keeping with the vanilla style. (Multiple hotbar styles are available if respackopts is used)

  • Better Anvil and Inventory GUI

  • More transparent UI (beacon and crafting book, toasts, etc)

Misc:

  • Removed helmet blips (Can be disabled with respackopts)
  • Leather armor overlay has been removed
  • Map icons have some added shading
  • Capitalized song names
  • Hundreds of new in-game splashes
  • Better beacon beam

Mod support:

  • Retextured and improved some MAVM axolotls
  • Over 90 new loading tips (Loading Screen Tips)

And probably other things we forgot about!

Stellar Tweaks has built-in support for multiple mods, and uses the features of several others as well. All mods are optional. Features ONLY available when using certain mods will be marked so in screenshots, and when mentioned.

Stellar Tweaks is fully customizable with the use of the respackopts mod, when installed you can toggle almost everything on and off, and have additional features!

List of supported mods

Want support for another mod to be added? Ask on the Discord!

All mods are optional and not required for this pack to function.

List of mods for extra features

P.S Anything requiring Entity Texture Features & Entity Model Features or CIT Resewn should work with Optifine. But Optifine has not been tested.

All mods are optional and not required for this pack to function.

Everything should work from 1.20.2-1.17 (Ignore version warnings), however, the only supported versions are 1.19+, and anything before that was only briefly tested. Most changes, especially the basic ones, will work even pre-1.17.

Want to talk? Check out our Discord! You can also check out the Trello for a list of what's planned!

Discord Trello

Q & A

Help, the dragon egg is broken with Complementary Reimagined!

That can be fixed by unzipping the shader and going to shaders/lib/materials/materialHandling/terrainMaterials.glsl (file can be opened with any text editor, Notepad works) and changing

                            else /*if (mat == 10572)*/ { // Dragon Egg
                                emission = float(color.b > 0.1) * 10.0 + 0.6;

(You can just search Dragon Egg to find it!)

to

                            else /*if (mat == 10572)*/ { // Dragon Egg
                                emission = float(color.b > 0.1) * 1.0 + 0.6;

that's it, changing a 10 to a 1 solves the entire problem.

Additionally, if the emission for the lever in terrainMaterials.glsl is changed to 2 rather than 4, it looks better as well.

If you're using a different shader that is doing something very similar, this advice might still work, but it's not guaranteed to work.

Is this compatible with Fresh Animations?

Yes! This is compatible with Fresh Animations IF you download the Stellar Tweaks + FA pack.

Can you add <X>/ support <X> mod?

Don't know, join the Discord and ask!

How do I know what's being worked on?

We have a Trello we use to keep track of everything being added, and it contains the upcoming changelog(s), you can find it here!

I like this one feature but not everything else, can you make that a separate pack?

As of now, you can use respackopts to turn almost every single feature of Stellar Tweaks on/off!

In addition, if you join the Discord, we can tell you how to manually delete something so you don't need to have it. We can also help you if something breaks with shaders!

Splitting some things off into their own separate packs for those who just want that specific thing is planned, but only once we feel the feature is 100% complete and requires no more work.

Optifine?

This pack uses either CIT Resewn or Chime for items, and Entity Texture Features + Entity Model Features for entities.

Optifine does technically work with this pack, but it generally brings no benefit nowadays and is incompatible with way too much stuff to bother properly supporting, so it has not been properly tested.

All mods are optional and not required for this pack to function.

Respackopts crashes my game/doesn't work!

Sadly respackopts is a Fabric exclusive mod. As in it's not on Forge and crashes on Quilt (More accurately the library mod it uses does).

We can't do anything about it, we didn't make the mod, and there are no alternatives.

If an alternative is made, please tell us about it.

In addition, respackopts (and several other mods this pack optionally uses) are COMPLETELY INCOMPATIBLE with clients such as Feather, you shouldn't be using these clients anyway as they are often incredibly shady and break a ton of things, but completely break when used with respackopts.

ARR License Exceptions

License Exceptions
  • You may add this resource pack to modpacks, but it must NOT be modified* and credit must be directly and clearly given in the description in the form of a link to the source on Modrinth.

*unless said modifications are directly approved by us, which may be asked for on the Discord.

*You can always just make a custom pack and override features via load order, in most cases there is no need to modify our pack unless you are editing sprite assets in which case yes you must ask for approval.

  • If you're using our pack in a video please add a link to it in the description if possible.

  • You may NOT smell the textures.

  • We reserve the right to revoke any priveleges and/or exceptions (or the like) given for any reason from a specific group or individual or in its entirety.

Everything we have written here precedes any exceptions given inside any version of the pack itself

Any exceptions not written here but included inside the pack itself should be considered not applicable, now null and void.

Just look at the gallery already. Please. I beg of you.

Try out Stellar 3D!

Stellar Tweaks + Fresh Animations Compatibility Pack

The shader used in some screenshots is Complementary Reimagined using Iris in Minecraft Java Edition

External resources


Project members

StardustSys

Creators


Technical information

License
ARR
Project ID