This took quite a while to get my head around.
Finally i added LabPBR shader support via specular maps.
I used LabPBR Material Standard as a preset for the specular maps and build on it.
Actual values used - if someone is interested - can be found here.
// Note that it highly depends on the shader and their LabPBR settings
Currently specular maps are supported for all textures with multiple variants.
Added:
- LabPBR Shader support
// for all existing "multiple variants"
Fixed:
- RP won't load due to unsupported characters in filename
// removed filename colors
Updated:
- Version
1.0.5Nemo's More Ladder Variants (MStV+)// added pale_oak
Added:
- Woodworks
4.0.1Support// models from bbb compat
Changed:
- Up to 4 different variants for vanilla & Nemo's ladders
// modded ladders will be reworked in future updates - New folder system
// now category based instead of mod based - Every object is now their own texture
// improves file size & performance / also improves particles - New
pack.pnglogo
Added:
- Nemo's More Ladder Variants (MStV+)
1.0.3Support// includes Nemo's Carpentry Support - Create
0.5.1 jSupport - Create Fabric
0.5.1 f build 1417Support - Create Deco
2.0.2Support
Added:
- Building But Better
1.0.2Support - Quark
4.0-458Support
Added:
- Speedy Ladders Support
- LICENSE
Fixed:
- Particle Mossy Ladder issue
- Removed unnecessary item textures
Changed:
- New texture for all vanilla based ladders
- New pack.mcmeta description
- New pack.png
Added:
- Vanilla Support
- Chipped Support


