Homogeneous Dirt
- All dirt textures have been changed to look more clumped together, and less noisy looking.
- The textures are based on the packed mud texture since mud is just dirt, but with too much waterTM
- The coarse dirt texture now looks coherent, and isn't just a charred version of the dirt texture.
- Improved the grass top and side textures by removing unnecessary colors.
- Updated all of the dirt UI background textures to the new dirt textures.
Here's every single block/texture that was changed; I may add support for mods in the future if that's something people want.
  ‒ Coarse Dirt, Dirt, Dirt Path, Grass Block, Mycelium, Podzol, Rooted Dirt, and every single dirt UI element.
I won't update the panoramas with the new textures because that would massively increase the file size, and I would then have to make one for every single version that has a unique panorama.
Homogenized textures!
TL;DR Cardstandard while keeping the same "feel" as the original programmer textures. Drastically reduced the amount of noise, and unnecessary colors:  • Grass Block went from 63 colors to 8 colors.  • Coarse Dirt went from 77 colors to 11 colors. |
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