Make sure to use 2.2.2 of Entity Model Features or attacks gonna be broken
1.5.9 Update
Edited Iceologer textures to match Fresh Animations's Evoker model (Friends and Foes use Evoker model from 3.0.0) Missing hood is not fixable on my end, it's missing on the Evoker model
1.5.8 Update
- 1.21 steve models of guard villagers now support vanilla skin layout (Not the slim model tho)
- Guards now have animations with Musket mod and Pillager's Gun mod
This pack aim to bring the flair of Fresh Animations into the modded world.
This pack is not made by Fresh LX, and is meant to be used along side his.
Make sure to use latest Entity Texture/Model Features mods. I want to cover mods of both Forge and Fabric loader (not only mods present on both) I try to retain how texture is mapped for each mods, so you can easily still have your own. It will be notified if for whatever reason I can't. Should work with any Minecraft version that EMF/ETF support. Optifine does NOT cover modded entity.
Mod pack maker, feel free to inculde this pack (Curseforge link)
Modlist:
Friends and Foes (Forge and Fabric):
- - Moobloom
- - Iceologer
- - Wildfire
- - Illusioner is already in Fresh's pack.
Guard villagers (Forge and Fabric):
- - Both Villager and Steve model
More Mobs Variant (Forge/Fabric)
(Only textures tweaks, require Fresh Animations):
- - Cat
- - Cow
- - Pig
- - Sheep
- - Wolf
Ravage and Cabbage (Forge)
- - Cabbager
- - Ravager
Savage and Ravage (Forge)
- - Creepie
- - Executioner
- - Griefer
- - Trickster
- - Iceologer
- - Skeleton Villager
Pet Armor (Fabric)
- - Only the armor, you need Fresh animation for the dog itself!
You can always suggest a mod to add. (Good to know: I won't add animations to crazy boss mods or things "not in line" with a vanilla fell) Please suggest mods that are up to date with at least 1.20(.1) 1.19... :p
(It takes a Pillage sadly not compatible)
Got featured here 😊 youtube.com/watch?v=Ydgo5el2_gI
And here 😊 youtube.com/watch?v=dYtJ9ne9gZk
/!/!/!\ Disclaimer! Some querks might occur. Like a helmet on an entity could not follow the head corectly, or some attacks won't have animations. In some case it might be me who don't know what I'm doing, or it could be the way the mod vs EMF works wich lead to it not being possible. If you see something weird you can write a comment. If I can fix it, I will.
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