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  • Ported to newer version
  • Cleaned up code
  • Removed first person animations
  • Fixed Item Specific Animations getting stuck
  • Fixed Item Specific Animations playing when not holding - their item
  • Fixed Item Specific Animations playing when the main hand plays one too
  • Removed Falling Animations
  • Cleaned up Code
  • Fixed Weighting of Limbs
  • Added Bow Shooting Animation
  • Fixed Sleeping Detection
  • Added Blocking Animation
  • Removed Springs of 3rd Person Player
  • Made Player stop looking around while swinging
  • Delayed Falling Animation
  • Fixed Swinging Animation
  • Added Pickaxe Animations
  • Added Basic Swinging
  • Added Silly Falling (triggered by removing block below you with a 20 block distance to the ground)
  • Improved Turning Animation
  • Changed Internal Code Structure
  • Added Sleep Animation Prototype
  • Fixed Cape Bugs
  • Added Boat Riding
  • Reworked Turning Animation with help from @Mrblueyeti
  • Fixed Spring Bugs
  • Added First Person Climbing
  • Added 2 Variations of Falling (not yet separated)
  • Added Crawling Animation 3rd person
  • Added Crawling Animation 1st person
  • Added Climbing Animation 3rd person
  • Added Turning Animation
  • Tweaked Swimming Animation
  • Added second Idle Animation
  • Tweaked Turning Pose to include the body
  • Fixed inconsistencies in the legs between walking animations and idle standing
  • Fixed right leg being moved back by a bit
  • Removed some older bits of code which still contained stuff of the old spring system
  • Disabled idle pose when in air
  • Added a small step for the back leg when entering the idle stance
  • Added a small step to the back leg when entering sneaking stance
  • Fixed foward / backwards movement not being adjusted by the framerate in the Spring Animation
  • Added in water pose
  • Added submerged in water pose
  • Added Walking Animation in Water
  • purged item animations from code
  • removed generic swinging animation
  • Fixes to frame_time / DeltaTime
  • Added Springs back
  • Made Player Rotation glide
  • Fixed Sneaking pushing Player downward
  • Made disabled item animations use Sine Interpolation instead of Springs.
  • made both hands disappear when holding something
  • made arms close in more when walking
  • fixed jumping parameter
  • reduced arm swaying
  • changed sneaking animation slightly
  • synced 1st person swimming with 3rd person swimming
  • set physics delta time to regular delta time
  • capped 1st person arm falling effect
  • fixed 1st person swimming animation being weird over water