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In Consistent Held Items:

First Person Changes

  • Crafter, Vault, Command Block, Chiseled Bookshelf, Calibrated Sculk Sensor, End Portal Frame, Glazed Terracottas, Fence Gates, Buttons, Stonecutter, Grindstone, Big Dripleaf, Decorated Pots, and all Skulls & Heads, Dried Ghast

Fixes first person fence gates Fixes first person terracotta Makes all flat laying first person models like block models

GUI Changes

  • Glazed Terracottas, & Grindstone

Terracotta in inventory is flipped around

Third Person Changes

  • Fences, Calibrated Sculk Sensor, Anvil, Buttons, Grindstone, Stairs, both Dripleafs, Decorated Pots, & Chests

Fences in third person held like fence gates Dripleaf held like a block Chest changed to be held like other items (e.g. furnces)

Things Still Inconsistent

  • Small Dripleaf first person - Lighting errors
  • Skulls in third person - Messes up servers that use them on armor stands
  • Anvils in gui - Looks weird

External resources


Project members

Bluebird

Member


Technical information

License
CC-BY-4.0
Project ID