World Randomizer
Description:
This server plugin randomizes the blocks of new chunks when they are generated.
Replacement Rules
- each block type is always replaced with the same random block type for the same seed.
- no unsupported blocks (like floating torches)
- air is not replaced
- solid blocks are only replaced with solid blocks
- non-occluding blocks are only replaced with non-occluding blocks
- gravity blocks are only replaced by gravity blocks
- fluids are only replaced by fluids
Excluded Blocks
Change: The block is replaced by a other random blockPlace: The block is used to replace other blocks
Block Type | change | place | Reason |
---|---|---|---|
Air | x | ✓ | Gameplay |
Banners | x | x | Lag |
(Calibrated-) Sculk Sensor | x | x | Lag |
End Portal Frame | x | ✓ | Gameplay |
Heads & Skulls | x | x | Lag |
Interactable Blocks | x | x | Lag, Loot Chest |
Nether Portal | x | x | Lag, Gameplay |
Observer | x | x | Lag |
(Trial-) Spawner | x | x | Lag, Nether Fortress |
Goal
The goal of this challenge is to kill the Ender Dragon, but players are not limited to this.
Mapping Command
Description: Displays how a block is shuffled
Usage: /mapping [<block>]
/ /map [<block>]
Parameter:
<block>
- Enter block type you want to check- None - Uses the item held by executor
Example:
/mapping minecraft:diamond_ore
=>
Mapping for diamond ore:
diamond ore is replaced with end stone
dirt is replaced with diamond ore
FAQ:
Q: My client / server is lagging
A: This plugin significantly slows down the world generation progress. Additionaly some unfortunate shuffles can cause a lot of lag.
Q: Github?
A: Soon
Credits:
I wasn't inspired by any particular source, but this has been done multiple times before