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World Randomizer

Description:

This server plugin randomizes the blocks of new chunks when they are generated.

Replacement Rules

  • each block type is always replaced with the same random block type for the same seed.
  • no unsupported blocks (like floating torches)
  • air is not replaced
  • solid blocks are only replaced with solid blocks
  • non-occluding blocks are only replaced with non-occluding blocks
  • gravity blocks are only replaced by gravity blocks
  • fluids are only replaced by fluids
Excluded Blocks Change: The block is replaced by a other random block

Place: The block is used to replace other blocks

Block Type change place Reason
Air x ✓ Gameplay
Banners x x Lag
(Calibrated-) Sculk Sensor x x Lag
End Portal Frame x ✓ Gameplay
Heads & Skulls x x Lag
Interactable Blocks x x Lag, Loot Chest
Nether Portal x x Lag, Gameplay
Observer x x Lag
(Trial-) Spawner x x Lag, Nether Fortress

Goal

The goal of this challenge is to kill the Ender Dragon, but players are not limited to this.

Mapping Command

Description: Displays how a block is shuffled

Usage: /mapping [<block>] / /map [<block>]

Parameter:

  • <block> - Enter block type you want to check
  • None - Uses the item held by executor

Example:

/mapping minecraft:diamond_ore =>

Mapping for diamond ore:
diamond ore is replaced with end stone
dirt is replaced with diamond ore

FAQ:

Q: My client / server is lagging

A: This plugin significantly slows down the world generation progress. Additionaly some unfortunate shuffles can cause a lot of lag.

Q: Github?

A: Soon

Credits:

I wasn't inspired by any particular source, but this has been done multiple times before

Project members

JoJoaky_

Member


Technical information

License
MIT
Project ID