51f061b Pass original item ids to custom model data (#1217)
Co-authored-by: Nassim Jahnke nassim@njahnke.dev
- Fixed new recipes kicking players if granted in 26.1->1.21.11
- Fixed missing handling of item changes in dialogs
- Fixed cases of wrong item hashing for newly added items
- Fixed error in 1.21.5->1.21.4 blocks_attack backup handling
- Fixed error when interacting with item with
wolf_variantdata in 1.21.5->1.21.4
If you want to get larger version updates early, consider supporting me via https://viaversion.com/donate. See the previous update notes for more info.
26.1 server support
- Added missing sound mappings between 1.20.5 and 26.1 (by mfishma)
- Object, sprite, and player text components will use the 26.1 fallback if present in 1.21.9->1.21.7 (by EnZaXD)
- Fixed tags and commands using removed registries causing disconnects
- Glazed terracotta is now mapped to their colored plain variants in 1.12->1.11 (by colbster937)
If you want to get larger version updates early, consider supporting me via https://viaversion.com/donate. See the previous update notes for more info.
- Added config option
code-of-conduct-as-dialogto toggle code of conduct translation in 1.21.9->1.21.7 (by EnZaXD) - Fixed biome sounds and particles in 1.21.11->1.21.9
- Fixed reading of massive clientbound text components
If you want to get larger version updates early, consider supporting me via https://viaversion.com/donate. See the previous update notes for more info.

