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TradeManager

TradeManager

Plugin

Customize villager trades, prevent specific trades, and seamlessly integrate with Oraxen and ItemsAdder.

Server EconomyEquipmentGame MechanicsManagement MobsUtility

743 downloads
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  • Added a new setting (in the UI) for each Villager Type called "Preferred Currency" and "Offered Currency"
  • Added a new setting (in the vanilla-override config) called "Remove-Vanilla-Enchantments" that easily allows you to remove the default Enchantments (and Enchanted Books) for trades offered by Villagers.

Preferred Currency is the currency Villagers will want (default: emeralds) and Offered Currency is what they'll give (default: emeralds). You can now set these to whatever you want. (For example: maybe your server uses a Custom Item as currency? Easily include that to Villagers now!)

Currency UI Offered Currency

  • Updated/Tweaked various parts of the UI for the purpose of Quality Of Life (+ Some helpful information for new users)

New Main Menu

Helpful Tip For 'Prevent Trade'

  • Fixed an issue with the 'Display Disabled Items' setting where it wasn't properly checking disabled trades that have no cost (not being specific with the disabled trade and disabling it overall).
  • Updated the 'Display Disabled Items' setting so instead of only affecting villagers that don't already have trades it now affects all villagers (meaning ones that already have trades)

(Both Ways Of Disabling Trades Work Now, Example Below):

Disabling Trade (In general) Specific Disabled Trade

  • Added 1.21.2/1.21.3 official support. Bundles can now be added to Custom Trades!
  • Fixed an issue where it wouldn't return items when you close the trade input screen. 1.21.2 Bundle Support
  • Added Per-Player Limited Trades for Custom Trades, meaning you can limit the maximum amount of times a trade can be done for Custom Trades.
  • Adjusted the GUI for Custom Trades making Settings have a glowing effect to better tell them apart.
  • Changed 'Acquired Trade Chance' into just 'Trade Chance'
  • Fixed an issue with VillagerAcquireTradeEvent reported by @Rob on the discord.

Per-Player Limit Setting

  • Fixed an issue where Wandering Traders didn't apply a cooldown for Custom Trades.
  • Fixed an NPE error involving Entity interaction.
  • Added the ability to set 'Custom Trades Only' for each and every villager type. For example, you can make Wandering Traders ONLY display your Custom Trades while the rest of the Villagers display their normal trades.

New Feature: Only Display Custom Trades For Certain Villager Types

Initial release here.

External resources


Project members

CantBeKarma

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