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  • Made Energy-, Item-, FluidSideConfigMenu public

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  • Fixed block placing on Nova blocks with interactive backing state

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  • Fixed #512 - Server lags and crashes when saving while handling multiple cable connections in the same chunk
  • Performance improvements for networks consisting of many cables
  • Fixed UninitializedPropertyAccessException when accessing ProtectionManager early

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  • Fixed No NetworkConfigurator for world when dynamically loading a world

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  • Addons can now define a custom id for items of blocks
  • Added Region#toBoundingBox

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  • Fixed #506 - Disabled slots in vanilla crafter get filled up when using cables to insert items

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  • Fixed an issue where removing an end point that is part of a local network would not remove the connected end point from the network

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  • Fixed #431 - Problem with merging resource pack
  • Fixed #500 - [Logistics] Cables vanish if a block is placed on top of them
  • Base packs will now no longer be merged twice if they were specified in both the config and put into the base_packs directory
  • Base pack merging will now overwrite files for scenarios where multiple base packs define the same files, instead of throwing an exception in some cases.
  • ProtoNetworks are no longer saved to disk and instead inferred from network node data

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  • The resource pack will now be regenerated if it no longer exists

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  • Updated network-related exception messages to include more information

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  • Fixed #490 - Colored/Dyed Shulker Boxes don't connect with wires, while natural colored Shulker Boxes do

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  • Fixed an issue where client-side nova item data could leak into server-side items in creative mode
  • Fixed NoSuchFieldError for CraftMagicNumbers.INSTANCE on newer paper versions
  • Fixed NoSuchMethodError when opening anvil windows on newer paper versions

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  • Fixed an issue where networks would not tick when containing hoppers
  • Fixed an issue where unzipped base packs would cause resource pack building to fail

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  • Fixed ToolTier#ofItem not recognizing gold tools

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  • Fixed "zip file closed" exception during initialization

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  • Data components from ItemBehavior#baseDataComponents and ItemBehavior#defaultPatch will now be merged properly
  • Fixed an issue where the default waila tool icon provider would return "wooden_<category>" for unknown tiers

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  • Fixed #429 - Pick block mouse bind not working when Nova plugin is installed.
  • Fixed an issue where ghost items would appear in the hotbar when trying to pick a Nova block in creative mode
  • Fixed some false positives regarding Nova's creative block picking
  • Replaced /nova debug getItemData with /nova debug getItemBehaviors. This also introduces ItemBehavior#toString(ItemStack)
  • Fixed WailaToolIconProviderRegistry not accepting WailaToolIconProvider

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  • Fixed an issue where the energy side configuration of tile entities would reset on every chunk load

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  • Fixed #454 - Crash due to Nova chunks not being loaded during world generation
  • Potential fix for common region file corruption cause

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LGPL-3.0-or-later
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