This plugin allows you to create regions where archaeology can be refilled. The plugin is fully customizable. You can set custom lootTables and custom tags in the config.
Config:
The Default Config has Vanilla-like lootTables.
Default Config:
# Items: weight:item-effect(max, min)
Archaeology:
trail_ruins_rare:
Items:
- burn_pottery_sherd
- danger_pottery_sherd
- friend_pottery_sherd
- heart_pottery_sherd
- heartbreak_pottery_sherd
- howl_pottery_sherd
- sheaf_pottery_sherd
- wayfinder_armor_trim_smithing_template
- raiser_armor_trim_smithing_template
- shaper_armor_trim_smithing_template
- host_armor_trim_smithing_template
- music_disc_relic
trail_ruins_common:
Items:
- 2:yellow_dye
- 2:blue_dye
- 2:light_blue_dye
- 2:white_dye
- 2:orange_dye
- 2:red_candle
- 2:green_candle
- 2:purple_candle
- 2:brown_candle
- magenta_stained_glass_pane
- pink_stained_glass_pane
- blue_stained_glass_pane
- light_blue_stained_glass_pane
- red_stained_glass_pane
- yellow_stained_glass_pane
- purple_stained_glass_pane
- spruce_hanging_sign
- oak_hanging_sign
- gold_nugget
- coal
- wheat_seeds
- beetroot_seeds
- dead_bush
- flower_pot
- string
- lead
desert_pyramid:
Items:
- archer_pottery_sherd
- miner_pottery_sherd
- prize_pottery_sherd
- skull_pottery_sherd
- diamond
- tnt
- gunpowder
- emerald
desert_well:
Items:
- 2:arms_up_pottery_sherd
- 2:brewer_pottery_sherd
- brick
- emerald
- stick
- suspicious_stew-night_vision(10, 7)
- suspicious_stew-jump_boost(10, 7)
- suspicious_stew-weakness(8, 6)
- suspicious_stew-blindness(7, 5)
- suspicious_stew-poison(20, 10)
- suspicious_stew-saturation(10, 7)
ocean_ruin_warm:
Items:
- angler_pottery_sherd
- shelter_pottery_sherd
- snort_pottery_sherd
- sniffer_egg
- iron_axe
- 2:emerald
- 2:wheat
- 2:wooden_hoe
- 2:coal
- 2:gold_nugget
ocean_ruin_cold:
Items:
- blade_pottery_sherd
- explorer_pottery_sherd
- mourner_pottery_sherd
- plenty_pottery_sherd
- iron_axe
- 2:emerald
- 2:wheat
- 2:wooden_hoe
- 2:coal
- 2:gold_nugget
Tags:
ALL:
- trail_ruins_rare
- trail_ruins_common
- desert_pyramid
- desert_well
- ocean_ruin_warm
- ocean_ruin_cold
OCEAN:
- ocean_ruin_warm
- ocean_ruin_cold
SURFACE:
- trail_ruins_rare
- trail_ruins_common
- desert_pyramid
- desert_well
Region_Defaults:
RefillTime: 60
Refill%: 50
LootTable: ALL
Spawning_Defaults:
RespawnTime: 60
Radius: 50 # Radius around center (pos1)
SpawnAmount: 1 # How many entities will it spawn
RadiusAmount: 1 # Maximum amount of the same type of entities within a radius
mpgpDATA.yml Config:
Regions:
test01:
x1: -1354
x2: -1315
y1: 64
y2: 99
z1: 1044
z2: 1086
World: world
RefillTime: 120
Refill%: 20
LootTable: SURFACE
Spawning:
spawningTest01:
Entity: CAMEL
Center:
x: -1353
y: 75
z: 1070
World: world
RespawnTime: 60
Radius: 50
SpawnAmount: 1
RadiusAmount: 1
Commands:
Permissions for all plugin commands: mpgp.admin
Main command is /mpgp
Note: Use /mpgp reload after Create / Edit / Delete
Commands diagram
![Commands Diagram]