Panoramic
A create-first modpack with a focus on travel and exploration, with a nod towards the olden days of Minecraft modpacks
Theming
This modpack serves as a reasonable "kitchen sink" type pack; rather than add anything and everything, it takes the traditional approach of utilising big mods to frame a general playthrough, with all the optimization gifted by modern Minecraft
In general, the technological focus is on the Create mod, extending (via New Age) into Ad Astra for additional worlds to explore, as well as the freedom of movement with jetpacks (as well as a few parkour-based mods)
As well as tech, this pack contains several of the major magic mods, in Spectrum and the RPG series, with dungeons and villages to make the world feel more alive
As well as new mods, we also bring back some old favourites in the form of Hephaestus (Tinkers Construct) and Travelers Backpacks (adventures backpacks) for easy access for older mod users, as well as Applied Energistics 2 for storage and Ad Astra (Galacticraft)
Below is a list of mods and what they do, in brief, so that people can dive into them:
- Create - the modern standard for tech mods, with an easy-to-use Ponder UI (hold W on some items)
- Spectrum - a fully featured magic mod, with a book, reminding us of old Thaumcraft
- Valkyrie Skies - moving block ships, the top-end of Archimedes Ships like mods
- Aquamirae - deep sea creatures and ship graveyards
- Simply Skills and the RPG series - a suite of mods in the style of RPG classes, spells are added to items using a spellbinding table, and a skill tree to specialise can also be seen (by default k, will need to be reminded)
- Minecraft Comes Alive - to make villagers more realistic
- Applied Energistics - the classic tech storage mod
- Dungeons Arise - very fancy dungeons
- Ad Astra - a modern version of Galacticraft, with many planets and moons to explore
- Zenith - a port of Apothesis adding various oddities including fancy weapon prefixes and suffixes
- Computer Craft
- Let's Do series, adding tea, coffee, many foods, beer and wine using neat mechanics (as seen in-game)
- Immersive Melodies - instruments that play songs
- Automobility - adds cars/carts with real-ish physics
- Better Archaeology - museum-worthy artifacts
- Nifty Carts - AstikorCarts, horse carts with ploughs and storage and hopefully that covers most of the content mods, and something for everyone
Project members
ethanbrews
Member
Acrogenous
Member