Just and only the necessary mods to make minecraft playable. Designed to be a quick way to play a new minecraft version without having to manually download the same mods every time. Or maybe test a mod that is crashing in an isolated environment, without messing up other instances.
Note: you can suggest new changes in the issues link.
Designed for players that wants to:
- Play 'pure' vanilla
- Test a new mod in an isolated environment
Features:
- Mostly client side optimization mods
- No QoL mods (except for Mod Menu), you could think of it as pure vanilla
- Don't mess up other instances with config files
- Download boilerplate mods on a single click
Default configs:
- My own Mod Menu configs
- I higly suggest using the Shared Resources mod if you want to keep your configs, worlds, texture packs (and more!) synchronized across all instances
Current list of mods (libraries aren't included):
- Fabric API
- ModMenu
- Sodium
- Lithium
- FerriteCore
- ImmediatelyFast
- Entity Culling
- More Culling
- Noisium
- C2ME
- Krypton
- BadOptimizations
- ModernFix
External resources
Project members
zekk051
Owner
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID