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Wynn Hand Scale

Wynn Hand Scale is a small client-side Fabric mod made for Wynncraft players who want more control over how their weapons look in first-person.

The mod lets you adjust the held item viewmodel so your weapons can look cleaner, smaller, larger, or better positioned in your hand.

Tasims Glave

Features

  • Scale your held weapon in first-person
  • Adjust X, Y, and Z scale individually
  • Change the overall item size
  • Move the item position on the X, Y, and Z axis
  • Rotate the item on the X, Y, and Z axis
  • Choose specific hotbar slots where the scaling should apply
  • Configure hotbar slots per Wynncraft class
  • Create different viewmodel settings for different Wynncraft classes
  • Optional Wynntils support for automatic class detection
  • Live config changes
  • Scrollable ModMenu config screen
  • Client-side only

Optional Wynntils Support

Wynntils is optional and not required.

If Wynntils is installed, Wynn Hand Scale can detect your current Wynncraft class by using the class type, such as:

  • Mage, Archer, Warrior, Assassin and Shaman

This allows you to use different scaling, position, rotation, and hotbar-slot settings for each class.

For example, you can have one setup for Warrior and another setup for Mage.

If Wynntils is not installed or no Wynncraft class is detected, the mod will still work normally using the default configuration.

Why?

Wynncraft weapons can sometimes look too large, too small, or awkward in first-person.

This mod allows you to customize the weapon position and size so it fits your personal preference and looks better while playing.

With optional Wynntils support, you can also automatically use different settings depending on the class you are currently playing.

Commands

/wynnhandscale <config/version>

Requirements

Optional

*Wynntils is only used for automatic Wynncraft class detection. The mod works without it.

Project members

_juliqn

Owner


Technical information

License
ARR
Client side
required
Server side
unsupported
Project ID