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Workshop for handsome adventurer

Workshop for handsome adventurer

Mod

Toolracks to have your tools and weapons at arm's reach. Crafting tables with easy access to nearby chests and barrels, etc.

Client and server StorageUtility

13.4k downloads
45 followers
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  • improved backpack support
  • fixed issue with inventory tweaks

improved backpack support

  • support for backpacked mod (i really thought that worked)
  • fixed incompatibility inventory tweaks refoxed

painful port to 1.21

yes the version skip to 1.31 is weird but using 1.16 to 1.20 would be very confusing, hence the skip.

marking as beta because NF is in beta.

most of the integration is done and works, only curios and tetra are out.

  • removed a gap in interaction area in the middle of the dual toolrack. i don't know why the modder-me though he should leave that gap, but player-me thought that modder is an idiot.

  • fixed issue with carry on moving some dynamically generated blocks (blacklisted them).

  • added support for c4's Polymorph
  • added crimson and warped wood types
  • added support for c4's Polymorph
  • added crimson and warped wood types (those were in a separate addon but now that addon is obsolete so here you go, if you want ugly nether wood)
  • added support for c4's Polymorph
  • added crimson and warped wood types
  • added exclusion zones for EMI. with all these versions, i always forget a zone in rei or emi...
  • fixed bug with slots being visible when container access widget is hidden due to a narrow window.

no features, just updated to neoforge changes

added some books to books tag

support for missing blocks

  • fixed window size reported to emi's right panel. with this many versions we always skip one version for these small things.
  • fixed support for missing blocks

added a way to - in theory - recover EC blocks after removal.

  • backported auto-support for modded wood
  • fixed some recipes
  • took care of textures for wood blocks with non-standard names. does not need DAG or any dependency.
  • allowed woods with same name to have separate blocks. (not automatic. see wiki.)
  • fix for crash caused by duplicate wood types (of course we supported duplicate modded wood and tried the mod with four types of maple but we didn't expect some mods (Vinery, etc) to have duplicated for vanilla woods). support for duplicates was going to be reworked anyway...
  • added aether's wood to config file
  • unicorn-magic-powered internal support for modded wood. yes, seriously. palm, maple, redwood, you-name-it-90-%-chance-support-it. find help page for details, you may need to add a few bits to config file.

  • ingredients leftover in tables are rendered by default - not a new feature, i just made it on by default. only new users are affected. many existing users still won't know that it's an option.

External resources


Project members

MoonFather

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID