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Villager See, Villager Do

Villager See, Villager Do

Mod

Control villagers' trades by throwing them items.

Server Game MechanicsUtility

5,927 downloads
38 followers

Villager See, Villager Do

Minecraft versions environment: server
loader: Fabric available for: Quilt Loader
Requires: Fabric API supports: Cloth Config supports: Mod Menu supports: SSS Translate
license: MIT source on: GitLab issues: GitLab localized: Percentage
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Provides a way to control villagers' trades.

Works server-side and in single player.

When a villager has a profession and hasn't been traded with, they'll pick up items that they could learn to trade. When they do, they will reset their trades and try to offer as many of the items they picked up for trade as they can. They'll continue selecting remaining gathered items for trade as they level up and gain new trades.

With the default configurations, villagers will only pick up and select items that they could trade in vanilla.


Configuration

Supports Cloth Config and Mod Menu for configuration, but neither is required.

Options will use their default values if Cloth Config is absent.

If Cloth Config is present, options can be configured either through Mod Menu or by editing config/villager_see_villager_do.json in your instance folder (.minecraft/ by default for the vanilla launcher).

  • Villagers return items for emerald; default: true

    A villager who's picked up items (and not leveled up) will return them all to a player who throws them an emerald.

  • Villagers return selected items; default: false

    When a villager selects an item they picked up for trade, they'll throw that item back to the nearest player.
    They'll wait until they've completed at least one trade in case their trades get reset.

  • Villagers drop items on death; default: false

    When a villager dies, they will drop everything they picked up.

  • Retain item names; default: true

    When a villager selects an item for trade, it will keep it's name for the trade.

  • Retain item damage; default: true

    When a villager selects an item for trade, it will keep any damage for the trade.

  • Retain other item components; default: true

    When a villager selects an item for trade, it will keep any components that aren't covered by other options for the trade.

  • Limit enchantments, etc; default: true

    When a villager tries to select an enchanted item to trade, it will be rejected if it has enchantments it couldn't have in vanilla.
    Also limits fletchers' tipped arrows and farmers' suspicious stews.
    The enchantment and potion deny lists will deny items regardless of this option.

  • Pickup deny list; default: <none>

    Villagers won't pick up items in this list.

  • Enchantment deny list; default: <none>

    Villagers won't select gathered items for trade if they have enchantments in this list.

  • Potion deny list; default: <none>

    Villagers won't select gathered items for trade if they have potion effects in this list (affects fletchers' tipped arrows).

  • Effect deny list Default: <none>

    Villagers won't select gathered items for trade if they have effects in this list (affects farmers' suspicious stews).


Translations

localized: Percentage supports: SSS Translate
Install SSS Translate to automatically download new translations.
You can help translate Villager See, Villager Do on Crowdin.


This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is MIT, however, so anyone else is free to port it.

I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.

External resources


Project members

supersaiyansubtlety

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID