Fixed
Fixed server crash
Fixed pages tag
Fixed Wicked Crystal LootTable
Added
- Added Void Slate Runes
- Added Percent Armor translations due to confusion
- Added missing translation to valoria:void_desert
- Added Ancient Stone to Stone Crusher recipes, an additional way to receive Ancient Shards
- Added Zooming to Codex
- Added Combat Fundamentals page to Codex
- Added a lot of new pages to Codex
- Added Respirator recipe
- Added Gas mask recipe
- Added Cutscenes
- Added Firron Boss
- Added Quantum Reaper to Valoria Fortress LootTable (previously unobtainable)
- Added Void key to Wicked Crystal drop (This will prevent players from being stuck inside a Boss arena if Minecraft decides not to generate stupid buttons)
Fixed
- Fixed possible Packet Hack allowing users to dupe items using Codex reward system that is currently WIP
- Fixed possible Packet Hack allowing users to upgrade Alchemy Station using cheapest materials directly upgrading from levels 1 -> 3
- Fixed Ent Attack delays
- Fixed Troll animations
- Fixed font Unicode conflicts with other mods - reported by muon (μ⁻)
- Fixed rare crash on UnlockableCondition check - reported by muon (μ⁻)
- Fixed Harvest level mismatch on some tools
- Fixed Manipulator Sound stuttering on multiple blocks working
- Fixed Accessories breaking particles
- Fixed Accessories breaking logic
- Fixed Stun Effect rarely crashing the game
- Fixed Overlays causing FPS drop on low-end PCs
- Some sounds were mixed after compression
- Zero damage projectiles with Projectile damage attribute
- Fixed Pot Shape causing lags
- Fixed some rare crashes
- Fixed Night Vision rune duration desync
- LootBag wasn't giving player the first item in the loot list - Thanks for reporting to Bela Clove
Changes
- Improved Codex hints
- Reduced Wicked Scorpion spawn rate
- Increased Shade Blossom generation (Common now)
- Specific codex pages were removed, now there's only random one, if all the pages are unlocked it will be consumed for player experience
- Improved Boss Structure Generation: Valoria boss structures are now guaranteed to generate in a radius around the world spawn rate (similar to vanilla Strongholds).
- Optimized radial attacks
- Improved Codex entries hovering
- Improved Codex entry pages (Added scrolling, images, entity renderers, recipes...)
- Improved Codex entries clicking interaction
- Nerfed King Crab (damage and health)
- Decreased Devil health
- Increased Devil loot
- Kiln now can be crafted using any of Ephemarite type stone
- Increased Shade blossom generation
- Removed Diamonds from Pot
- Decreased Iron drop from Pot
- Decreased Ent spawn rate
- Increased Ent loot
- Improvements to Codex UIX
- Reduced Gaib roots generation count
- Increased Gaib roots drop count
- Increased food rot interval 3s -> 10 min
- Changes to Accessories breaking logic to make it more predictable
- Improvements to russian translation by refiq_
Fixed
- Fixed Curios API crashing when Valoria accessories equipped in other entities
Fixed
- Fixed Alchemy Station Upgrading on Server
Fixed
- Fixed Alchemy Station Upgrading
- Fixed Ents targetting Minecolonies Citizens
- Fixed Scorpion spit duping after dimension travel
- Fixed Accessories effect synchronization issues
Changes
- Codex Improvements
- Packet Rate Limiting: Implemented a robust rate-limit system for all gameplay packets (Crafting, Alchemy, Curios, Skills). Prevents packet spam exploits and potential server lag.
Fixed
- Fixed Alchemy Station missing recipe
- Fixed Lunar Katana missing in-hand model
- Chinese translation fixes
Added
- Added Fortress Locator
- Added Draugr Spawnable with tag
- Added Goblin Spawnable with tag
- Added From Sarcophagus Spawnable with tag
- Added From Sarcophagus Halloween Spawnable with tag
Fixed
- Fixed, Loot bags didn't disappear after use, causing duping of items
- Fixed Percent Armor display, added configs (Tridot)
Changes
- Translation changes, now every new line will appear at the end of the Lang file, those were added automatically and sorted alphabetically earlier
- Difficulty Scaling: The Nihility system is now tied to World Difficulty
- Decreased Amber, Sapphire, Ruby ore gems drop count
- Reduced mod size ~37MB -> ~33MB
- Converted spawnables (List of items Entity can spawn with) to Item Tags
- ModPack creators can now decide with which items Entity can spawn with
Added
- Added Netherite Necklace Wealth upgrading recipe
- Added Codex Progression config (Server // Per world)
- Includes toggle and update interval
- Added Food Rot config (Server // Per world)
- Includes toggle and rotting interval
- Added Nihility System config (Server // Per world)
- Includes toggle, accumulation/decay rates, damage multiplier, and critical blindness effect
- Added Entity Weakness (Golems — Pickaxes, Ents — Axes)
- Added Extra attack for Ent
- Added Extra Additions and Mood sounds to the Valoria biomes
- Added Lunar Items
- Added Red Envelopes
- Added Firework Tube
Fixed
- Fixed Scourge Walking animation Cycle
- Fixed Troll Walking Cycle
- Fixed Devil Walking Cycle
- Fixed Scavenger Walking Cycle
- Fixed Empty enchanted book dropping from Decorated Crypt Pot
Changes
- Config changes
- Now players (Server hosts) can decide if Nihility, foodRot is enabled in specific world
- Removed Boss checklist from codex (was an experiment)
- Changed Devil Walk animation
- Changed Ent Walk animation
- Tweaks to Scourge animation
- Some improvements to the Scavenger AI
- Some Pathfinding improvements to the Ent
- Wicked Scorpions will only Spit at players for optimization purposes
- Decreased Troll Damage 8 → 6
- Decreased Ent Damage 10 → 4
- Decreased Ent Health 75 → 50
- Decreased Elemental Golems damage 10 → 5
- Reduced Scourge Shadow Texture
- Reduced Troll Shadow Texture
- Enlarged Scavenger Shadow Texture
- Enlarged Wicked Scorpion Shadow Texture
- Enlarged Dryador Shadow Texture
- Changes to Elemental Golems texture
Added
- Added Nature Golem (3 variants)
- Added River Golem
- Added Upgrade Sounds to Alchemy Stations
Fixed
- Fixed Alchemy Station Upgrading (tier 2 → tier 3)
- Fixed Visual bug in Alchemy Station
- Fixed bug where Necromancer music disc ends withing 4.5 seconds
- Fixed Ent stuttering (Still should be reworked)
- Fixed Empty tag creation on item hover, preventing some items from stacking without hover
- Fixed Alchemy Station returning to the Inventory after upgrade (Duping)
Changes
- Compressed all the sounds — Reduced mod size (52MB -> ~34MB)
- Decreased Scorpion Spit Damage
Requires Tridot 1.0.126
CRITICAL PERFORMANCE UPDATE:
- Fixed a major issue causing low FPS on integrated graphics (Intel/AMD APUs).
- Performance increased from ~30 FPS to ~200 FPS in reported cases.
Added
- Added Alchemy Stations (Upgrade-able up to 4 tiers)
- Added Config value to disable Nihility
- Added Shade Blossom seeds
- Added Shade Blossom growing stages (0→4)
- Added Bookshelf books tag to Codex & Necromancer Grimoire
Translation
- Translated to French
- Translated to Chinese
- Translated to Traditional Chinese
Fixed
- Fixed Bombs reset their radius after rejoining the world
- Fixed Spears converting to Stone spear on broke
- Fixed Iron Chain repair with Gold
- Fixed Gloves Rendering
- Fixed Stone Crusher item updating
- Fixed Elemental Manipulator Visual bugs
- Fixed Devils tried to shoot at player even if not seen directly
- Fixed Piston Pushing causes Heavy Workbench to break its parts
- Fixed Server crashing on throwing Spectral blade
- Fixed Blaze Reap tooltip
Technical Changes
- Reworked Heavy Workbench
- Converted all Spear to Builder (Technical change)
- Converted Stone Crusher Tool to data (Can be useful for pack creators)
- Removal of codex tooltip link
Changes
- Gunpowder and Pyratite charges are stackable now
- Fallen Crown can be right click equipped
- Shade Blossom will drop petals on bonemeal
- Decreased Upgrading time in Elemental Manipulator
- Flesh cyst now has a limit of spawnable Sentinels
- Blazereap buff
- Improved description of the Ethereal Sword
- Food rot revamp
Balance Changes
Early game:
Fallen Collector: 25% (No changes)
Marsh: 20% (No changes)
Black Gold: 20% (No changes)
Mid-game (Buffs):
⬆️ Cobalt: 25% ➔ 45% (+20%)
➖ Samurai: 35% (No changes)
⬆️ Ethereal: 30% ➔ 50% (+20%)
Late-game (Buffs):
⬆️ Nature: 40% ➔ 55% (+15%)
⬆️ Depth: 45% ➔ 60% (+15%)
⬆️ Infernal: 50% ➔ 65% (+15%)
End-game:
🔻 Spider: 55% ➔ 50% (-5%).
⬆️ Pyratite: 50% ➔ 62% (+12%)
⬆️ Crimtane: 60% ➔ 68% (+8%)
⬆️ Void (Awakened): 65% ➔ 70% (+5%)
⬆️ Phantasm: 70% ➔ 80% (+10%)
Added
- Added Eye necklace
- Added Halloween Elixir
- Added Rogue Necklace
- Added new trades to Haunted Merchant
- Added Starter bundle
Fixed
- Fixed minions causing triggering a lot of test attacks to nearby players
- Fixed Uncommon tooltips not using default Valoria style (Obscure tooltips)
- Fixed Client crushing on rendering Damage Numbers
- Fixed Heavy Workbench tooltip sizing
- Fixed Heavy Workbench tooltip material rendering
- Fixed Fire Immunity items protecting from lava (not intended behavior)
- Fixed Katana Piercing Damage
- Fixed Corpsecleaver ranged damage
Changes
- Reworked Accessories
- Reworked Corpsecleaver ability
- Chains are wearables now
- Changed Samurai Belt crafting recipe
- Valoria portal recipe will result in 12 portal blocks for a while (it’s will be changed in the future)
- Gamerule valoria:foodRot was removed, changed into CommonConfig value
Rebalanced
- Rabalanced Accessories (Rings, necklaces)
- Rebalanced Weapons
- Nerfed Iron Gloves
- Nerfed Golden Gloves
- Nerfed Diamond Gloves
- Nerfed Netherite Gloves
- Nerfed Magmatic Gauntlet
- Nerfed Skeletal Vambrace
- Nerfed Magmatic Vambrace
**Requires Tridot - 1.20.1-1.0.114
**# Added
-
Wicked Amethyst block uncrafting recipe
-
Soul Shard block uncrafting recipe
-
Uncharged Shard block uncrafting recipe
-
Added Description to Gaib Roots
-
Added Ephemarite, stone cutting recipe from Ephemarite Low
-
Added extra Limestone, stone cutting recipes
-
Added Unstable Core
-
Added Page uncrafting recipe to Paper
-
Added animations to Harmony Heart, Devil Heart, Medicated Harmony Heart, Medicated Devil Heart
-
Added particles to Elemental Charm
-
Added Tinting to Aloe
-
Added growing small bushes of Aloe near Tall Aloe
-
Added Obscure Tooltips Compat
-
Added Spider Chitin
-
Added Icy Scythe Skin
-
Added Lotus Scythe Skin
-
Added Boss Trophies
-
Added Elemental Damage System
-
Added Target Dummy Compat
-
Added Devil Meat
-
Added Stone Crusher JEI Description
-
Added Stone Crusher Codex Page
-
Added Magmatic Halls Dungeon
-
Added Sapphire Geode
-
Added Black Gold block
-
Added Brick recipe from smelting Rune in Kiln
-
Added King Crab
-
Added Crab Shell
-
Added Crab Claw
-
Added Crawhook
-
Added Crab Buckler
-
Added Crab Legs
-
Added Cooked Crab Legs
-
Added Nature Crossbow
-
Added Aquarius Crossbow
-
Added Infernal Crossbow
-
Added Void Crossbow
-
Added Phantasm Crossbow
-
Added Corrupted Well Structure (Built and suggested by Auriny)
-
Added Flesh Altar Structure (Built and suggested by Auriny)
-
Added Nihility Meter
-
Added Nihility Monitor
-
Added Void Crystal Talisman
-
Added Draugr Shield
-
Added Soul Infuser
-
Added Vanilla changes config cause of changing vanilla shield behaviour
-
Added Rot
- Non-valoria food will rot on dimension changing to Valoria.
-
Added Cleansing Vial
-
Added Cleansing Flask
-
Added Cleansing Elixir
-
Added Healing Vial
-
Added Healing Flask
-
Added Healing Elixir
-
Added Hard Workbench
-
Added Fallen Collector Armor (Was a skin previously)
-
Added Cobalt Multi Tool
-
Added Ethereal Multi Tool
-
Added Crimtane Multi Tool
-
Added Jade Multi Tool
-
Added Nature Multi Tool
-
Added Depth Multi Tool
-
Added Infernal Multi Tool
-
Added Void Multi Tool
-
Added Double Void Vine
-
Added Texture Variants for some Blocks and Plants
-
Added Extra generation features
-
Added tags
#valoria:spears #valoria:katanas #valoria:throwables #valoria:scythes #valoria:rapiers #valoria:multi_tools
-
Added new 2 item tabs: Valoria Tools, Valoria - Consumables
-
Added new Gamerule
valoria:foodRot, default: true — non-valoria dimension food will rot on teleporting to Valoria
Fixed
- Fixed Arrow desync
- Fixed duping of resources using minions
- Fixed BlazeReap
- Fixed Enchantments Compatibility
- Fixed an issue where weapon abilities could harm players in PvE areas
- Fixed Magma Sword charging
- Crimtane Armor can be trimmed now
- Fixed Keg taking out 2 items from player
- Fixed ItemBorders crashing
- Fixed Hit Effect Applying
- Fixed Soul Collector
- Fixed Drinks Saturation
- Fixed Cup and Bottle Waterlog
- Fixed Potted Dreadwood sapling model
- Fixed Codex Inversed Drag
- Fixed Fire inflicting accessories can set on fire mobs using projectiles
- Fixed Idle Animations of Entities
- Fixed Void Grass dropping Void Stone on breaking with Silk touch
- Fixed Manipulator Random Loss of Cores on reload
- Fixed Bugged Rune of Curses description
- Fixed Pearlium Tags
- Fixed Reinforced Meat Pillar Tags
- Fixed Cysts trying to spawn entities is Peaceful
- Fixed Void Sand (Partially)
- Fixed Crash in Codex when pressing Down Arrow or Left Arrow keys
Changes
- Reworked Armor Effects
- Reworked Shadewood Branch
- Inversed mouse scrolling in Codex
- Black Gold recipe is now shapeless
- Medicated Devil Heart recipe is now shapeless
- Medicated Harmony Heart recipe is now shapeless
- Magmatic Gauntlet recipe is now shapeless
- Magmatic Vambrace recipe is now shapeless
- Removed Armor breaking of effect applying
- Resprited Aloe, Small Aloe
- Resprited Void Brick
- Resprited Cracked Void Brick
- Resprited Chiseled Void Brick
- Resprited Chiseled Void Bricks
- Changed Rarity of Spider items
- Spider Armor is now crafted from Spider Chitin
- Changed Valoria Portal Frame Model
- Sorted Block Item Tab
- Added Fire Texture back on Infernal Ingot (was asked by a community to revert this change)
- Changes Shield rotations
- Reworked Shields
- Changed Structure chances, more frequent small structures
- Reduced Cyst particles
- Changed Void Sand Update Delay
- Tinkerer’s table is hidden now (will be deleted or reworked)
- Changed Samurai Armor model
- Changed Phantasm Armor model
- Reworked Item Descriptions
- Reworked Bossbars
Rebalanced
- Rebalanced Food
- Rebalanced Flesh Sentinel loot
- Rebalanced Corrupted loot
- Rebalanced Fortress loot
- Rebalanced Pot LootTable
- Rebalanced Long Pot LootTable (buff)
- Rebalanced CryptPot LootTable (buff)
- Rebalanced Ephemarite LootTable (buff)
- Rebalanced Ephemarite Low LootTable (buff)
- Rebalanced Dirt Geode LootTable (buff)
- Rebalanced Stone Geode LootTable (buff)
- Rebalanced Crypt Archaeology LootTable (buff)
- Nerfed Rune Amount in LootTables
- Nerfed Renewal
- Nerfed Exhaustion
- Nerfed Wicked Crystal Minions damage — 8 → 6
- Nerfed Wicked Crystal Minions projectile velocity — 1.85 → 1.25
- Crystallized deep ruins more frequent now
- Decreased Aloe generation
Requires Tridot - 1.20.1-1.0.54
Fixed tag issues
Requires Tridot - 1.20.1-1.0.54
Added
- Added Warden Skin for Scythe
Fixed
- Prevent multiple bosses from being summoned at the same altar (nearby)
- Fixed Crash on mouse scroll in Book gui
Changes
- Rebalanced Experience reward from smelting bricks
- Rebalanced Nature gift dropping from Dryador treasure bag
- Rebalanced Ent LootTable
- Rebalanced Devil LootTable
Requires Tridot - 1.20.1-1.0.50
Fixed server crashing
Requires Tridot - 1.20.1-1.0.50
Added
- Added Translation keys to Dreadwood
- Added Description to Bandages
- Added Pixie summon book to Dryador Treasure Bag
- Added Ability to Phantasm Bow
- Added Update Checker
- Added Page opening through item in Codex
Fixed
- Fixed Dreadwood Hanging sign
- Fixed bug when Bleeding damaged the player ignoring immunity
- Fixed Arrows hit sync
- Fixed Arrows causing massive lags underwater / on bubble columns
- Fixed Bug when opening Keg Screen, block / item was used.
Changes
- Reworked Item Tiers
- Jade ore, Picrite Jade ore and Pyratite ore can be gathered with cobalt+ tier
- Reworked Soul Collector a bit
- Halloween Items now receiving extra souls on kill
- Changed Corrupted Particles
- Crimtane Armor now applies Exhaustion to target with 25% chance
- Rebalanced Void Scythe
- Improved most of tooltips
- Improved homing movement in Soul Arrow
- Cobalt spawns in size up to 4 blocks
- Codex changes and improvements
Requires Tridot - 1.20.1-1.0.46
Fixed Server Crashing
Requires Tridot - 1.20.1-1.0.46
Added
- Added Corrupted
- Added Flesh particles
- Added Dreadwood set
- Added Pull Towards Attack for Wicked Crystal
Fixed
- Fixed Air dashing using Scythes
- Fixed Gaib Roots Generation
- Fixed Aloe Generation
- Fixed Dryador Animations
Changes
- Wicked Crystal changes:
- Lifetime of Crystal minions was changed from 325 → 375
- Radial Attack distance was decreased to 6
- Radial Attack Crystal count was changed from 10 → 12
- Crystal Storm Attack spread was changed from 4 → 6
- Crystal Storm Attack speed was changed from 0.4 → 0.3
- Crystal Rain Attack count was changed from 32 → 45
- Crystal Rain Attack spawn height was changed from 4 → 2
Requires Tridot - 1.20.1-1.0.44
Added
- Added new page to Codex describing receiving of new pages
- Added description to Spectral Blade
- Added description to Corpsecleaver
- Added description to Shurikens
- Added description to Coral Reef
- Added description to Beast Scythe
- Added description to Pyratite Spear
- Added description to Pyratite Armor
- Added new painting called Mountain Landscape
Fixed
- Fixes incorrect mood sound id in biomes
- Fixed Soul Collector disappearing on full inventory
- Fixed Toast centering
- Fixed Wicked Crystal Phase transition
- Fixed Valoria Teleporter position
Changes
- Page toast are being updated now
- Reworked Page toast
- Changed Skin trims and Skin fragments description
- Follow range of Shadewood spiders was decreased from 20 to 18
Requires Tridot - 1.20.1-1.0.44
Added
- Added Pyratite ore Smelting recipe
- Added Pyratite ore Blasting recipe
- Added Jade ore Smelting recipe
- Added Jade ore Blasting recipe
- Added Picrite Jade ore Smelting recipe
- Added Picrite Jade ore Blasting recipe
- Added Dormant Crystals Smelting recipe
- Added Dormant Crystals Blasting recipe
- Added Extra hints to Codex
- Added Bloodsight Monocle repairing recipe
- Added Arrow dispensing behaviour
- Added Unlocked page tooltip
- Added Crypt map dropping from Sorcerers at night
- Added Experience dropping from Bosses
- Added Idle sounds to Troll
- Added Death sounds to Troll
- Added Jade Armor trim material
- Added Pyratite Armor trim material
- Added Crimtane Armor trim material
- Added Ethereal Armor trim material
- Added Black Gold Armor to Trimmable Armors
Fixed
- Fixes in Russian language suggested by Auriny
- Fixed Crit percent display in non-English locales
- Fixed Player had a way to equip lesser and default rune of the same type
- Fixed Player was able to put a whole stack into Pedestals
- Fixed Tridot Loot Conditions preventing events from starting
- Fixed Devil spawning on Nether Wart
- Fixed Output duping in Keg
Changes
- Rebalanced Samurai Belt
- Rebalanced Talismans
- Reworked runes
- Rare items such as Hearts or Elemental crystal has it’s own loot pool now
- Rebalanced Ent and Devil LootTable, chances are much higher now (again)
- Inversed mouse scrolling in the Codex
- Reworked Wicked Crystal LootTable, divided some items to sequence of pools
- Reworked Dryador LootTable, divided some items to sequence of pools
- Reworked Necromancer LootTable, divided some items to sequence of pools
- Reworked Corrupted Troll LootTable, much higher chance to get a Void key
- Reworked Scourge LootTable, much higher chance to get a Oceanic Shell
- Reworked Swamp Wanderer LootTable, much higher chance to get a Oceanic Shell
- Rare items including Hearts, Elemental crystal and that sorta stuff applies to looting chance modifier
- Reworked LootTables
- Removed shadow from Wicked Crystal (Suggested by Auriny)
- Reworked Troll sounds





