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The new big pirate ship!

Valkyrien Pirates

This mod adds pirate ships to your world which sail of their own accord. These ships come with a fearsome crew, and cannons which will shoot at your ship. Killing the pirates will disarm the cannons, leaving the ship and its booty free for you to plunder!!

Ships

Pirate ships generate as structures and are assembled by a Motion Invoking Block (unobtainable in survival) once within simulation distance. This block will drive the ship in a pattern - by default in a circle.

Pirates that spawn on ships have a special property: some pirates are designated as cannoneers or helmsmen. Killing a cannoneer will stop its cannon from auto-firing, and killing the helmsman will replace the ship's Motion Invoking Block with Spruce Planks.

Cannons

To combat these pirate ships, you will likely want to bring your own cannons! Cannons can be created by placing a Cannon Activator Block behind a Dispenser. This will convert the dispenser into a Cannon Dispenser, letting you fire Cannonballs from it. To shoot a cannon, power the Cannon Activator Block (back of cannon) with a redstone signal.

Crafting

The Cannon Activator Block can be crafted with the same recipe as a Dispenser, except with Gunpowder instead of Redstone Dust.

Cannonballs can be crafted with Blaze Powder, Gunpowder, and an Iron Ingot in any pattern.

Credits

  • Acrogeneous - Original author and fearless captain
  • G_Mungus - Author and cunning quartermaster
  • Ankiolyne - Artist and tactful navigator

External resources


Project members

Acrogenous

Cap'n #1

G_Mungus

Cap'n #2


Technical information

License
MIT
Client side
required
Server side
required
Project ID