nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Lurking Depths

Lurking Depths

Mod

A psychological horror mod that focuses on creating an authentic creepypasta experience.

Client and server CursedGame Mechanics Mobs

25.3k downloads
21 followers
Lurking Depths has been archived. Lurking Depths will not receive any further updates unless the author decides to unarchive the project.
Filter channels...
  • Chunk deletion feature
  • Fixed performance issues and memory leaks
  • Remade structures
  • Toggleable glitch effects, be cautious in multiplayer
  • I forgor
  • Glitch sound effects
  • Glitch improvements
  • Bug fixes
  • 4 Visual effects (glitches, screen tears, etc.)
  • Bug fixes
  • Changed structures (a bit)
  • Minor redesign of the config
  • Stalking mechanics adjustments
  • More error messages
  • Slower aggression incrementation for tension (2 hours of gameplay until full aggression)
  • Stalker doesn't emit light anymore
  • More sound effects for the stalker
  • Bug fixes
  • Config bug fixes
  • Stalker always attacking bug fix
  • Stalker not despawning bug fix
  • Stalker randomly teleporting during an attack (similar to an enderman)
  • A few minor bugfixes
  • More randomized structure spawn
  • Invisible stalker bug fix
  • Optimized movement AI (performance)
  • Stable state transitions (bug fixes)
  • Bed destruction bug fix
  • Fixed config frequency functionality
  • Cinematic mode in config (for content creators)
  • Stalker redesign
  • Bug fixes
  • Feature toggling in mod config
  • Config menu
  • Reworked commands
  • Increased event frequencies
  • Adjusted sound
  • Balanced attack frequency;
  • Fixed Stalker spawning only in peripheral vision bug;
  • Balanced sound event frequencies;
  • Improved AI state handling
  • Reworked torch replacement system;
  • Adjusted event frequencies;
  • Reworked Stalker AI targeting system;
  • Fake error messages;
  • Reworked structure spawning system;

Balanced event frequencies; New sound custom effects; A few bug fixes;

New Features:

  • Added corrupted music system
  • Random chance to play corrupt music
  • Higher chance at night and in caves
  • Chance increases with stalker's aggression
  • Turns to night after a few seconds of playing
  • Added new debug command: /horror sound corrupt

Behavior Changes:

  • Refactored Stalker AI

I recommend not reading this to avoid spoiling the surprise

Features

  • Added the Stalker entity that stalks players throughout their world
  • Dynamic horror system that intensifies over time
  • Environmental manipulation (torch replacement, floating blocks)
  • Creepy structure generation in dark areas
  • Full multiplayer support

Mechanics

  • Stalker becomes more aggressive over time
  • Each player has their own stalker in multiplayer
  • Stalker can break certain blocks to reach players

Aggression increases based on:

  • Time spent in world
  • Player's health
  • Darkness level

External resources


Project members

Tasuposed

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID