Changes: Added Armor generation for Weapons+ in the T+ test world Added a "Draw Distance" for armor stands and item frames in T+ world, significantly helping lag Fixed Nautilus + Zombie Nautilus generation in T+ World Made contributors generate in world from a json in Creatures+, allowing for contributors to be changed and added without needing to update the mod Added check for suggested mods for T+ packs (Thanks Flamgop) Fixed plus icon's loading animation (Thanks Flamgop) Switched from Jackson to GSON for better json parsing (Thanks Flamgop) Switched to Mojang Mappings (Thanks Flamgop) Added option to put github authentication (Thanks Flamgop) Rewrote Pumpkins+ and Elytras+ generation in world (Thanks Flamgop)
Updated to 1.21.11. removed loading icon as it was causing issues when updating
Updated to 1.21.10,
adds generation of command blocks in world to see different entity nbt states (angry bee, broken iron golem, etc)
Release!
This release has the auto-generating test world when you press the + button in the world menu.
The only significant change from the beta version is that organization of the world is now dynamically read from our packs allowing for some re-organization without needing to update the mod
This update adds a test world!!
To generate it, go to your single player worlds list and press the plus icon on the left!
This isn't the most efficient implementation, but it should work and it also updates depending on whats in the pack dynamically!
Adds some more options and functionality (specifically async downloading & modmenu options) thanks to Flamgop!
(1.21.6 version)
Adds some more options and functionality (specifically async downloading & modmenu options) thanks to Flamgop!
Thanks to flamgop for updating to 1.21!
Adds support for 1.20.2
Public releases are starting with 0.1.3, because the initial ones were tested privately



