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tetra

tetra

Mod

Modular tools, weapons and equipment. Exploration and ancient technology.

Client and server AdventureEquipmentGame MechanicsWorld Generation

138.5k downloads
264 followers

Banner showcasing items in the workbench

Tetra revolves around modular items and attempts to blend it together with other concepts such as adventure and technology.

Note: Tetra for 1.14+ uses the mutil/mgui library, if you are not using a launcher you will have to install that manually.

More information about tetra can be found on the TETRA WEBSITE

Getting Started

  1. Craft a mallet using two sticks and two planks
  2. Craft and place a vanilla crafting table
  3. Right click the table with the mallet to upgrade it into a workbench
  4. Craft a vanilla weapon, tool shield or a bow and place it in the workbench

Check the advancements window to learn how to progress further

Configuration

Content can be added, changed or removed from tetra using datapacks, go here for more information: https://github.com/mickelus/tetra/wiki/

Mod compatibility

Tetra supports usage of a few materials added by other mods, since tetra uses item tags (or the ore dictionary before 1.14) it's difficult to say exactly which mods are supported. Enchantments from several mods are also supported from 1.14 and forward. Check out the compat listing for mods and datapacks that integrate or extend tetra The following non-vanilla materials are supported in 1.16:

Spoiler (click to show) Any mod that adds one of those and tags them correctly would make them available for use in tetra. In 1.12 tetra also supports some materials from thaumcraft and twilight forest.

Support and Contributions

I develop and maintain tetra in my spare time, if you enjoy what you've seen so far and want to help me make it better please consider supporting me on patreon.

Discord

I've set up a discord server to talk about tetra: https://discord.gg/MyjK4Fx, jump on if you have questions, need some help, want talk about datapacks or mod integrations, or to get sneak-peeks at upcoming features.

Licensing & use

Feel free to use this in modpacks or compilations as long as it's distributed through modrinth. Feel free to modify or add content with datapacks (or kubejs or similar), for more information about use regarding addons and mod integration take a look at the github repo.

External resources


Project members

mickelus

Owner


Technical information

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