Sync’d Inventory Mod
Sync'd Inventory turns your server into true co‑op mode where every player shares the same inventory, health pool, and hunger. If one player eats then everyone benefits. If one player takes damage then everyone feels it. All changes are synchronized server‑side each tick so the team stays perfectly in sync. Ideal for duo survival, group challenges, and speedruns.
Features:
- Shared inventory across all players
- Shared health (including absorption)
- Shared hunger and saturation
- Server‑side sync each tick
Project members

NeoAorus
Owner
Technical information
License
MIT
Client side
unsupported
Server side
required
Project ID
