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Surge

Surge

Mod

An open source performance enhancement mod.

Client and server Utility

25.0k downloads
5 followers
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  • Updated Mixin to 0.8. - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Pongo Sapiens
  • Darkosto
  • Moved to new gradle build secrets system, and added thanks to patreons in changelog. - Tyler Hancock
  • Implemented a minor performance improvement when there are many items on the ground. - Tyler Hancock
  • Fixed error spam for missing sounds.json - Tyler Hancock

Huge thanks to my supporters on Patreon

  • NillerMedDild
  • Jonathan McManus
  • Tristan McMahon
  • Pongo Sapiens
  • Darkosto
  • Cleanup - Tyler Hancock
  • Fixed MC-2025 Thanks to WolfieMario, Kademlia, and theosib. - Tyler Hancock
  • Fixed error typo. - Tyler Hancock
  • Improved sound loading error checking. #20 - Tyler Hancock
  • Moved sound loading fix to the correct package. - Tyler Hancock
  • Allow any client to connect. #19 - Tyler Hancock
  • Added fatal model loading. If there is a fatal issue with the game, models will not be loaded. 

- Change Cloud Rendering to not use ASM

Fixed potential issue with world saving.

- Fixed crash with OptiFIne

- Readded Cloud Rendering back in

- Fixed issue with Pigman bypass sleeping

- Fixed optifine conflict

- Removed Redstone Torch fix. This is now in forge.

- Removed Cloud Geometry fix. This is now in forge.

- Fixed a vanilla bug where non agressive pigmen will prevent sleeping.

- Fixed a misc crash on servers.

- Cleaned up the code to be much more efficient.

Initial mod release

External resources


Project members

Darkhax

Owner


Technical information

License
LGPL-2.1-only
Client side
required
Server side
required
Project ID