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  • Fixed fleshy leaves (for real now)
  • Balancing
  • Magma Demon Emitters now emit smoke when charging
  • Minor Polish translation fixes
  • Updated bundled LootBoxes to 0.1.5, this fixes issues with floating urns in superflat worlds
  • Fixed a game crash caused by invalid config values
  • Improved accessibility (a little)
  • Tweaked default worldgen feature spawn rates
  • Fixed some issues with fleshy leaves
  • Updated to Minecraft 1.18.2
  • Removed in-game structure config
  • Fixed some features replacing bedrock while generating
  • Tweaked default worldgen feature spawn rates
  • Added new block tag to control the list of blocks that can be replaced by lava demons
  • Added Revertere (bounce) rune - reverse the signal direction
  • Added Probo (test) rune - check if a block exists
  • Added Purgo (purge) rune - remove all elements from drop stack
  • Added Confractus (break) rune - break blocks in the world
  • Added Manet (modulo) rune - modulo operation
  • Added new advancement (Dwarven Blood)
  • Fixed an error in Evigilio's description
  • Fixed Adiungo rune reversing the stack order
  • Removed incorrect Java 17 requirement
  • Fixed a small mistake in Locus rune description
  • Patchouli is no longer an optional dependency
  • Changed the runonomicon's texture
  • Added stylish_occult:ascend and stylish_occult:altar criteria, currently unused
  • Added Somnum (Sleep) rune - suspend execution
  • Added Twisted Bone Knifes
  • Added custom death messages
  • Altar Rituals now require way less blood to perform
  • Runic tablets can now be destroyed by right-clicking
  • Minor Talisman Script optimizations
  • Replaced the buggy stylish_occult:trigger criterion with stylish_occult:special_rune_trigger
  • Removed 'urn_feature' as it was now obsolete with the new urns
  • Fixed the stylish_occult:insight criterion never being triggered
  • Fixed 'place' and 'craft' advancements being granted even for failed operations
  • Fixed loot tables getting corrupted
  • Fixed WTHIT showing "stone" for angry lava demons
  • Fixed Occult Cauldrons being broken when playing on a server
  • Fixed runic altar candle animation getting jagged after a (long) while
  • Fixed runic scrips breaking on chunk borders of unloaded chunks
  • Fixed runes not dropping stored items when broken while being active
  • Fixed debug rune showing drop stack in incorrect order
  • Added Suspicious (Suspectum) rune - harvesting blood
  • Added Value (Valorem) rune - copy value
  • Added Blood
  • Fixed stuttering in motion of Orbiting Flame particles
  • Tweaked world generation
  • Added guide books (using Patchouli)
  • Added Dark Altars with data driven recipes
  • Added Occult Cauldrons
  • Debug Rune (Inveniet) now has a GUI
  • Added a new config system (with an in-game screen)
  • Added new spore AI task, they will now get attracted by Fiery Lantern and die
  • Replaced in-house urns with the ones from the Loot Boxes mod (stylish_occult:urn -> loot_boxes:urn)
  • Some critical bugfixes (including item duplication)
  • Added Sanctum structure in The Nether
  • Added Stonehenge structure in the overworld
  • Lowered Runic Wall and Boulder spawn rate
  • Boulders are buried one block deeper
  • Added new item: Blood Shard, it can be found in Sanctums
  • Added two new advancements
  • Spores now attack villagers and iron golems
  • Config option flesh.spread.fluid.infinite has been replaced with flesh.spread.infinite and set to false by default
  • Fixed one Lava Demon bug
  • Dropped Log4j dependency
  • Sparks and Spores no longer play walking sound

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Project members

magistermaks

Owner


Technical information

License
LGPL-3.0-only
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required
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