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Static Data

Static Data

Mod

Access mod integration data right away from your own mod initializer!

Server LibraryUtility

646 downloads
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This is the long-form fix for a bug on Windows, superseding the band-aid from v1.1.2. Unfortunately the band-aid didn't do the job, but now the full fix is ready.

Filesystems have different path-separators, which if we're not careful can pollute Identifiers with disallowed characters. In almost all cases, the files StaticData deals with are from nio ZipFS or java.util.zip.ZipInputStream. These sources always return forward slashes as PathSeparators, allowing... incorrect logic to work without giving any warning of trouble.

This failed with the addition of bare-folder StaticData Packs. These files are sourced directly from the OS filesystem, which can report multiple consecutive backslashes that resisted any quick band-aid fix that still relied on String splitting and replacements.

This update rewrites and sets aside the logic that constructs Identifiers from relative Paths, only ever using Path.nameCount and Path.getName to acquire the directory structure and filename, and recombines the result with forward slashes that Identifier allows. This is more in line with how I've been doing things recently in places like EarlyTags, and should be nearly bulletproof.

This version updates StaticData to Minecraft 1.21.1 with zero API changes. Enjoy!

  • Ported to fabric and updated to 1.20.4

This version updates StaticData to the release version of Minecraft 1.20.

First standalone version since Minecraft 1.14!

Updates Since the 1.19.4 embedded build:

  • Separate methods for file and directory search
  • Supports recursive searches
  • Supports staticdata packs

External resources


Project members

falkreon

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID